Slime Squisher
Posts: 377
Joined: Friday, 1st February 2013, 21:08
Pakellas: don't think this god is a great addition.
Innovation: Very low. Pakellas doesn't bring anything new to the table. His abilities only empower or duplicate effects that are already available in the game.
Usefulness: Low in the beginning (no passive boosts, meaningful activated ability comes late, early gift is unreliable and might not help in survival). Medium in the middle of the game. Low again after you get holy wand trinity - unless RNG forgot to spawn recharge scrolls and you really want to spam wand of haste every fight.
Repetitiveness: High. You just go and spam your evokables; magic is too heavily discouraged. I believe we do not need another god that basically forces player into one direction (yes, Trog, I'm talking in particular about you).
Tedium: Very high. Inventory management + constant switching + constant hunger becomes annoying after first rod-heavy game (or even during it).
From a god of inventiveness I expected way more. I'm sorry for criticizing without providing tips on how to improve the god; at the moment I don't see a way of fixing these problems.
EDIT: Well, this seems to be a complaint I should have filled in GDD and not DCA, so maybe a dev can move it