Snake Sneak
Posts: 112
Joined: Wednesday, 28th May 2014, 17:13
Location: California
M&F weapon choice
- a +2 mace of venom
- a +1 whip of venom
- a +1 whip of electrocution
Obviously the mace of venom does more damage, but it's slower. Once my M&F skill is higher, it's the obvious choice. But it has a base attack delay of 1.4, vs. a 1.1 for the whips. So that makes each swing .3 auts slower. The whips are currently at .6 aut, and the mace is at .9. So if I understand correctly, the whips would swing about 1.5 times as often. Also, the mace has a base accuracy of +3, and the whips only have +2. So the mace will hit a bit more often (but I'm not sure how much more often). How much effect does +1 base accuracy have at this point in the game? I'm pretty sure it's completely unimportant later, and suspect it's probably pretty trivial now.
And if one of the whips looks better, which one? Either venom or electrocution is nice on a fast weapon, since they don't depend on the weapon's damage. Electrocution only takes effect 1/3 of the hits (if I have that right), while the venom takes effect 3/4 of the time. The wiki says elect does an extra 9 + 1d15 HP when it fires, but I have no idea how much venom damage is done. Anyone know?
Also, the elect damage is immediate, the venom takes effect over time. So if you can hit and run, the venom can take effect, but if you need to kill something quickly, it's not so good.
Advice is welcome.