Best demigod
What stats should be raised?
What spell? What skill??
What equipment??
IMO that morgue described one of the best demigod:
http://lazy-life.ddo.jp:8080/morgue-0.1 ... 032054.txt
any thought
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Tomb Titivator
Posts: 886
Joined: Saturday, 3rd January 2015, 22:34
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
radinms wrote:IMO that morgue described one of the best demigod:
radinms wrote:that demigod was lore keeper - win without raising any skill to 13
Tomb Titivator
Posts: 886
Joined: Saturday, 3rd January 2015, 22:34
Tartarus Sorceror
Posts: 1667
Joined: Saturday, 11th October 2014, 06:12
Location: Brazil. RS, Santa Cruz do Sul.
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
archaeo wrote:I'm a fan of DgIE, since IE book can carry you through a long part of the game, but it also gives you plenty of options to expand your character based on what you find.
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Tomb Titivator
Posts: 793
Joined: Tuesday, 28th January 2014, 16:08
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Tomb Titivator
Posts: 793
Joined: Tuesday, 28th January 2014, 16:08
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
archaeo wrote:Yeah, while I think DgSu and DgFE are both good combos, DgIE wins out simply because you can hybridize very quickly with relatively little danger. FE and Su both have a lot more trouble adjusting if the game's feeling stingy with spellbooks(...)
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Sandman25 wrote:HOFE, TeFE, NaFE, GrFE, HuFE... FE hybrid is not that hard, I believe Sticky Flame + Conjure Flame are more powerful spells for hybrids than anything IE can do. Later Freezing Cloud is great though.
radinms wrote:What I want to say repeatedly is "ice magic is overestimated".
IMO DgFE or DgWz is easier than DgIE even if you go melee because melee FE or Wz is strong.
IE is weak...only freeze is strong in the early game, that is a most hard part, I believe.
Ice armour, shield is useless if you go medium or heavy armour+one-hander.
And Summon Ice Beast is weak. At least, after mid game, completely useless.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
archaeo wrote:Sandman25 wrote:HOFE, TeFE, NaFE, GrFE, HuFE... FE hybrid is not that hard, I believe Sticky Flame + Conjure Flame are more powerful spells for hybrids than anything IE can do. Later Freezing Cloud is great though.
FE hybrid isn't hard, it's just kind of pointless. If you're so bad at using fire magic that you'd rather hit stuff, you'll probably have an easier time winning with Trog. If you're good with fire magic, most of the time, you should probably just be casting fire magic. If you want to cast spells and hit stuff, why did you start as an FE?
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Tomb Titivator
Posts: 856
Joined: Friday, 31st October 2014, 10:03
Tomb Titivator
Posts: 856
Joined: Friday, 31st October 2014, 10:03
radinms wrote:I don't know what is "good weapon" (you said).
the fact is:
great sword, glaive, battleaxe, bardiche is common
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
archaeo wrote:FE hybrid isn't hard, it's just kind of pointless. If you're so bad at using fire magic that you'd rather hit stuff, you'll probably have an easier time winning with Trog. If you're good with fire magic, most of the time, you should probably just be casting fire magic. If you want to cast spells and hit stuff, why did you start as an FE?
Swamp Slogger
Posts: 152
Joined: Tuesday, 19th May 2015, 09:51
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
archaeo wrote:Sorry Sandman, I forgot to include, "Of course, none of this applies if you're playing on a novelty account where every character is a Mummy of Cheibriados." How silly of me.
Of course, on the other hand, you got your first level of a weapon skill right before turn 20,000, and, like Dg, you couldn't "choose" a god. I'm guessing that this MuFE just didn't find any more fire or conjurations?
Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
archaeo wrote:I'm not saying FE shouldn't ever pick up weapons. I'm saying that, if your goal is to play a character that wears light/medium armor in order to supplement melee attacks with spells (which is what I think people mean when they say "hybrid"), then you should probably pick Su, IE, Wz, Sk, or En, all of which can support that playstyle more quickly and directly than FE.
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
radinms wrote:Ice armour, shield is useless if you go medium or heavy armour+one-hander.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Magipi wrote:Have you actually tried it? I bet you haven't. Casting sticky flame and then hitting with a weapon is brutally strong.
Lasty wrote:These spells are set up to allow you to be in light armour wielding 2H weapons while still having very high defenses. The only tradeoff for those ridiculous bonuses is that you have to constantly recast them, because they're poorly designed.
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
radnims wrote:if your str is >14, and have 10 ?enchant armour, and find fire dragon hide.(and you have rC)
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
archaeo wrote:I'm not saying FE shouldn't ever pick up weapons. I'm saying that, if your goal is to play a character that wears light/medium armor in order to supplement melee attacks with spells (which is what I think people mean when they say "hybrid"), then you should probably pick Su, IE, Wz, Sk, or En, all of which can support that playstyle more quickly and directly than FE.
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
dowan wrote:I have had great success using conjure flames and a melee weapon. Eventually you get sticky flames and it gets even sillier. HOFE is a great hybrid character who supplements melee with spells. The difference between IE and FE is that the IE is pushed harder toward hybridizing, it's not actually any better at it.
In fact, I'll just come out and say that FE is flat out better than IE, once you're past the very early game. Plus IE is really boring, and there's no special tactics involved like with FE.
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
radinms wrote:I hate summon ice beast, because it is terrible weak and not MP-efficient compared to cloud spells.
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
ZipZipskins wrote:wow it's not every day you have someone coming in and saying ice beasts are terrible weak
Tomb Titivator
Posts: 900
Joined: Sunday, 30th December 2012, 05:26
Users browsing this forum: No registered users and 11 guests