Ratskin cloak should drain monsters that hit you
- For this message the author duvessa has received thanks: 3
- archaeo, Arrhythmia, Sar
Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Sandman25 wrote:rPois + rN on a single item are far from being useless.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
duvessa wrote:AC is also far from being useless and you get AC by not wearing ratskin cloakSandman25 wrote:rPois + rN on a single item are far from being useless.
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Tomb Titivator
Posts: 802
Joined: Sunday, 30th March 2014, 21:06
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
xentronium wrote:Summons rats when you get hit hard?
Snake Sneak
Posts: 97
Joined: Monday, 13th June 2011, 12:55
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
argonaut wrote:Evocable 0 range Mephitic cloud.
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Rast wrote:It's just worse than a basic +2 cloak of rPois.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Barkeep
Posts: 1788
Joined: Saturday, 29th June 2013, 16:52
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Dungeon Master
Posts: 3160
Joined: Sunday, 5th August 2012, 14:52
Mines Malingerer
Posts: 37
Joined: Wednesday, 2nd April 2014, 21:52
Lasty wrote:If I hear or come up with an idea I like, I'll implement it. I wanna get rid of boring unrands as much as I can. Trident of the octopus king, I'm looking at you. Even with your gimmick.
Shoals Surfer
Posts: 299
Joined: Wednesday, 15th May 2013, 18:04
Slime Squisher
Posts: 406
Joined: Thursday, 1st March 2012, 01:42
xentronium wrote:Summons rats when you get hit hard?
Slime Squisher
Posts: 377
Joined: Thursday, 12th June 2014, 06:56
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Lasty wrote:Trident of the octopus king, I'm looking at you.
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
XuaXua wrote:Lasty wrote:Trident of the octopus king, I'm looking at you.
Allows merfolk-like traversal of water without the transmutation; alternately +3 EV to Merfolk and Octopodes.
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
dowan wrote:That seems like a bit much, with a little zigzagging monsters wouldn't be able to chase you at all. Especially if it comes with the super fast movement merfolk get in water.
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Rast wrote:Not every randart has to be Zot:5 viable.
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
dowan wrote:A trident of venom is zot:5 viable. If a spear of freezing can do it, a trident is overkill!
I thought amphibious meant merfolk speed in water. If you didn't mean that, I guess you're right that it's not bad, although it would trivialize early game due to walls of deep water + reaching.
Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Berder wrote:dowan wrote:A trident of venom is zot:5 viable. If a spear of freezing can do it, a trident is overkill!
I thought amphibious meant merfolk speed in water. If you didn't mean that, I guess you're right that it's not bad, although it would trivialize early game due to walls of deep water + reaching.
It would already trivialize early game if found early since it's a +8 trident of venom.
Tartarus Sorceror
Posts: 1774
Joined: Tuesday, 23rd December 2014, 23:39
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
dowan wrote:Besides, we're derailing this ratskin cloak thread. While I don't find it useless, I would rather have a regular rpois cloak most of the time. A silly gimmick would be cool. The idea of warding against normal enemies sounds cool, although that's quite a buff.
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Ziggurat Zagger
Posts: 11111
Joined: Friday, 8th February 2013, 12:00
Rast wrote:What was wrong with summon rats based on tension?
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Swamp Slogger
Posts: 179
Joined: Wednesday, 15th June 2011, 17:39
and into wrote:Trident of the octopus king should totally give you constriction.
Zot Zealot
Posts: 982
Joined: Monday, 29th September 2014, 09:04
Blades Runner
Posts: 546
Joined: Saturday, 7th May 2011, 02:43
Return to Game Design Discussion
Users browsing this forum: No registered users and 12 guests