Swamp Slogger
Posts: 139
Joined: Friday, 13th March 2015, 13:33
Alarm traps
I think alarm traps should just be that, alarm traps. They should make noise but not mark you which pretty much screws over stealthy types exclusively.
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Swamp Slogger
Posts: 139
Joined: Friday, 13th March 2015, 13:33
Dungeon Master
Posts: 625
Joined: Thursday, 23rd October 2014, 03:08
Swamp Slogger
Posts: 139
Joined: Friday, 13th March 2015, 13:33
Tomb Titivator
Posts: 909
Joined: Thursday, 3rd January 2013, 20:32
gameguard wrote:Im pretty sure most people would just dismiss this complaint/concern since its not a big deal in normal play.
gameguard wrote:Only 1 tele and 3 blink scrolls. ... You usually clear the level systematically so retreating upstairs or something is a much easier choice. There is also more consumables available as well as being stronger in general.
Dungeon Master
Posts: 1051
Joined: Thursday, 12th June 2014, 05:19
gameguard wrote:... mark ...pretty much screws over stealthy types exclusively.
Snake Sneak
Posts: 94
Joined: Sunday, 26th April 2015, 22:16
Users browsing this forum: No registered users and 68 guests