Mines Malingerer
Posts: 47
Joined: Tuesday, 3rd May 2011, 19:38
Ask fellow adventurers how to stay alive in the deep, dark, dangerous dungeon below, or share your own accumulated wisdom.
Mines Malingerer
Posts: 47
Joined: Tuesday, 3rd May 2011, 19:38
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Blades Runner
Posts: 599
Joined: Thursday, 28th April 2011, 07:47
minmay wrote:Labyrinths are so short in turns that it's not a concern. Just as humans seldom lose even one ration, ghouls seldom lose more than a couple max HP, and will get those max HP right back anyway.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
XuaXua wrote:Playing trunk.
Did it not identify because there is a chance I won't get poisoned by the poisoned meat?
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
jejorda2 wrote:XuaXua wrote:Playing trunk.
Did it not identify because there is a chance I won't get poisoned by the poisoned meat?
Around 0.6 that was changed. It used to be that eating/drinking poison identified a ring of poison resistance, but now it doesn't, presumably because you might have some other source of rPois that you don't know about.
jejorda2 wrote:I think I remember reading a comment from one of the devs that there were too many sources of rPois, so it was too difficult to code use-ID of the ring.
jejorda2 wrote:It would be nice if after I inscribe an item with {rPois}, I wouldn't get prompts before stepping into poisonous clouds or eating poisoned food.
Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Slime Squisher
Posts: 418
Joined: Friday, 11th February 2011, 13:09
Happy Corner wrote:Will silence effects keep monsters from smiting you?
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Happy Corner wrote:Does the regeneration mutation affect your metabolism like the ring of regeneration does? (ie Does it only speed up your metabolism when you're recovering HP?)
Slime Squisher
Posts: 404
Joined: Sunday, 13th February 2011, 13:57
galehar wrote:dassem wrote:Earlier I found an iridescent double sword in a transparent rock (or crystal - I forget) area, sitting on a teleport trap.
I now have digging, disintegrate and cTele. I don't have corruption, apportation, high-level earth, or -Tele yet.
Can I go back to get the sword or is it just there to tease me?
You need LRD to break the walls. You don't even need a high power.
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Vestibule Violator
Posts: 1459
Joined: Sunday, 19th December 2010, 05:45
Location: New England
Lair Larrikin
Posts: 21
Joined: Sunday, 12th June 2011, 20:24
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Vestibule Violator
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Joined: Sunday, 19th December 2010, 05:45
Location: New England
Swamp Slogger
Posts: 168
Joined: Sunday, 27th February 2011, 16:54
Vestibule Violator
Posts: 1593
Joined: Thursday, 19th May 2011, 16:38
Location: Penza, Russia
Ziggurat Zagger
Posts: 6393
Joined: Friday, 17th December 2010, 18:17
mageykun wrote:If you confirm with '.' your ammo will stop on the square you targeted.
Vestibule Violator
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Joined: Sunday, 19th December 2010, 05:45
Location: New England
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
mageykun wrote:Myself, I only really use 'F' for chucking things in lava (still the best way to dispose of draining weapons =D), or placing book bombs when playing a 'zerker.
Vestibule Violator
Posts: 1459
Joined: Sunday, 19th December 2010, 05:45
Location: New England
ClawlessVictory wrote:Constantly switching resistance gear in the late game. Maybe I'm being inefficient about it, but I waste so much time swapping rings of life protection/fire/cold resist. What am I doing wrong and how can I save time and reduce tedium?
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
mageykun wrote:Well one thing that can help is to stop using rings of life protection. :p Personally, I find it to be the least helpful resist, and I've cleared both Tartarus and Tomb without any.
Mines Malingerer
Posts: 47
Joined: Tuesday, 3rd May 2011, 19:38
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Ququman wrote:Hydras. How can I kill them with Ghoul Monks, or any class with claws ? The only way I found is zerking with a mace using TrBe or KoBe atm :v Should I rely on wands to kill them ?
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Mines Malingerer
Posts: 51
Joined: Friday, 10th June 2011, 05:10
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Halls Hopper
Posts: 65
Joined: Monday, 13th June 2011, 17:30
Vaults Vanquisher
Posts: 482
Joined: Thursday, 16th December 2010, 21:08
Location: Savannah, Ga.
DivineHammer wrote:Also, a related side question: if I detect a non-randart item to be cursed, is it always safe to just assume that it's negatively enchanted and throw it away? Are Wight weapons (which I understand are frequently cursed) an exception, or do they tend to be lousy too?
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Vaults Vanquisher
Posts: 461
Joined: Monday, 13th June 2011, 00:21
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Happy Corner wrote:It's possible for non-glowing/etc items to deviate from +0, but usually only a point or two, and they will never be ego items.
Vaults Vanquisher
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Joined: Monday, 13th June 2011, 00:21
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
Happy Corner wrote:Do vampires get any special bonus for vampiric-branded weapons? (Other than not needing to be Full to equip one.)
Abyss Ambulator
Posts: 1244
Joined: Thursday, 10th March 2011, 19:45
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Dungeon Master
Posts: 4031
Joined: Thursday, 16th December 2010, 20:37
Location: France
jejorda2 wrote:Two questions:
1)When fighting a player ghost, I repeatedly saw, "Player's Ghost stares at you. You feel cold." It didn't cause a mutation or damage that I could see. Was this ensorcelled hibernation or something else? A cantrip?
jejorda2 wrote:2)How does one start the tutorial in webtiles?
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
galehar wrote:jejorda2 wrote:Two questions:
1)When fighting a player ghost, I repeatedly saw, "Player's Ghost stares at you. You feel cold." It didn't cause a mutation or damage that I could see. Was this ensorcelled hibernation or something else? A cantrip?
This is just flavour speech.
Abyss Ambulator
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Dungeon Master
Posts: 3618
Joined: Thursday, 23rd December 2010, 12:43
Tartarus Sorceror
Posts: 1776
Joined: Monday, 21st February 2011, 15:57
Location: South Carolina
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
dpeg wrote:Someone compile a list of those message changes or, even better, provide a patch, and we'll use it.
Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
jejorda2 wrote:The fact that "You feel cold" was printed in the same bold red text that new mutations are printed in was particularly confusing. Colored text is often used to emphasize different types of info, so it throws me off when it is just for decoration.
Dungeon Dilettante
Posts: 3
Joined: Friday, 24th June 2011, 02:33
Ziggurat Zagger
Posts: 3037
Joined: Sunday, 2nd January 2011, 02:06
Skeledoid wrote:Hi, a crawl newbie here.
I have just reach Lv 9 of the dungeon with a TrBe(Lv9), my longest lasting character yet.
Should I head for Orcish Mine first since I have found the entrance? The crawl wiki suggested going for Lair first.
skeledoid wrote:If so, how hard is it for a melee character to confront death yaks and hydra?
skeledoid wrote:The "brothers in arm" ability would be use more in these dungeon branch I presume.
Dungeon Dilettante
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Dungeon Dilettante
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