Lair Larrikin
Posts: 22
Joined: Wednesday, 15th June 2011, 04:58
Weirdest Minivaults
I was just curious what sort of odd generated mini-vaults the game has created for you. I figure they are non-random, but still unusual of course. Which are your favourite? Which, throughout your many games, have you never seen? Which ones do you get all the time?
Some of the starting vaults are quite odd, including:
The petting zoo (many monsters behind a locked door, with glass walls on the side you spawn on. Door warns you before you open it).
The gallery of horrors (many high level monsters behind glass walls in your starting zone).
The gallery of player races (one example of each player race behind glass walls).
Some of the god vaults:
A 4 by 4 tile enclosure, surrounded by lava, with a random altar, some loot and an escape hatch on it. I see this one a lot, especially early when you don't have teleport control.
The Kiku vault, with a trapped human who is killed and turned into a zombie.
The one where Trog explodes a spellbook as you run towards it.
Oddest one, where I was a Merfolk Berserker, and the game just happened to spawn a Trog altar out in the middle of a pool in deep water, so that only a Merfolk could reach....just seems too coincidental for me. Of course, I didn't need the altar anyways since I already worshipped Trog, but...
Also, some of the weirdest dungeon features I've seen:
A four room square, each room leading to the next, each filled to the brim with giant rats, and a single piece of cheese as the only loot at the end.
Several one-tile rooms, each behind doors, hiding giant rats, kobolds, or loot behind each one (a prison?)
Those large glass wall squares with a ton of loot behind them, TAUNTING YOU.
The weirdest one, which prompted me to create the thread:
Same game for both of these, Draconian Artificer. I encountered a wide open space, with plenty of small rooms filled with Gnolls, including unique-ish Gnolls like Gnoll shamans and sergeants, like some sort of barracks. First time I had ever seen those.
Finally managed to beat it. Next floor down, I open a door and was rewarded with an entire (maybe 9 by 10) room filled to the brim with kobolds and big kobolds. Cleared some of it out before retreating, only to die to massive amounts of poison from the darts they were shooting. Didn't use-ID healing in time.
Any other stories to tell of weird minivaults, that don't seem to be static features of the dungeon but nevertheless follow a set layout?