Sunday, 14th September 2014, 16:13 by nago
Short answer: use the eveningstar
Long answer:
Rpois is actually useful against like 3 enemies in the game, rc++ is an overkill in everyplace except kinda cocytus and maybe against lom lobon, and a 3 runes game is *easily* beatable even without rc+ at all. Same for rn+ (good to have as a switch, totally unnecessary to have always on). Rf+ is quite mandatory to win the game because orb of fires exist and are very dangerous,but outside zot you should consider as a good switch to have but far from being a fundamental thing.
In short, resistance are good to have if are a bonus, not the first thing to look, especially on a weapon.
A +8 whip does quite pathetic damage at this point of the game, and even being vampiric it can't give enough hp back to be worthwhile. Considering you have invested a lot in shield (I've no idea of your skills, but you have 46 SH so I'm assuming you've high shield skill) I'd keep going with 1hander. Thus, what you should aim for is a demon whip or an eveningstar. Antimagic is extremely strong because the most dangerous foes are usually spellcaster and it extremely weakens them.
Considering you're playing 0.14 you may raise that eveningstar at least up +5, and then if you have another g.whip or eveningstar with a good brand (like elec or vamp or whatelse) you could enchant that too to +5 and use the former against spellcaster and the latter against regular foes.
Tormenting is an exceptional bad plan in most cases (except being undead or kiku follower), because the first thing you want to do in a roguelike is to remain alive and that action hurts more your chances to wipe out everything in a situation like that than the chances of *many* enemies to wipe only you. Lignify would have been probably even a worse move, because it totally cripple you ability to manoeuvre during combat (and rightfully positioning before during and after combat is one the most important thing in the game, especially as Be!). Especially considering there were enemies capable of hurting you from range.
In a situation like that, the first thing to do is to reduce at minimum the number the enemies who can see/attack you asap. Fog, blinking,teleport, haste and fear (although the greater naga wouldn't have been affected by it)and obliviously some bros would have all been useful tools to use in this situation.
screw it I hate this character I'm gonna go melee Gastronok
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