Ziggurat Zagger
Posts: 5832
Joined: Thursday, 10th February 2011, 18:30
No-Brainer Attributes / Int for Combat; Str for Spellcasting
While there may be a lot of reliance on dexterity and strength, I feel Intelligence should play some factor in combat.
One idea might be to have INT enhance the ability to achieve a critical hit (to know WHERE the critical locations are to hit). Unfortunately, with the way the game is designed currently, this would greatly enhance stabbers who are, more often than not, spellcasters with high Int.
An idea with Dexterity enhancing spellcasting would be to alter the rate of speed with which a spell can be cast. Likely for flavor purposes, this is a set value, but I don't know for sure.
An idea with Strength enhancing spellcasting would be for it to enhance the resistance to miscasts. Unfortunately, miscasts are infrequent on a normal basis, so this isn't much of an alteration.
Are there other ideas to give the attributes added utility in areas where they currently aren't used?
Did I make a lame complaint? Check for Bingo!
Totally gracious CSDC Season 2 Division 4 Champeen!