MoogleDan wrote: They don't take damage in the fridge? Seems like a minor point, but it's something.
I have no idea why MuIE is recommended, but I really hope this is not the reason. It is like the ring of fire point, only worse. It is really silly to base a recommendation for your background, which is just the starting point of a character, off of some species synergy with a lvl 6 spell (that also happens to be among the rarest spells in the game!).
If you really sit down and analyze the recommendations, you find quite a few rather arbitrary selections, a few of which are just downright misleading.
In part it seems there are different kinds of rationales operating at the same time, without anything distinguishing them.
If I were dead-set on playing a mummy, then I suppose mummy wizard (for instance) is a solid choice. If on the other hand I really want to play a wizard, and I'm considering my species choice, mummy is not really a great option (simply from a "maximize chances to survive" standpoint). But combos are simply recommended or not, so they don't always give a good read on the situation.
What I mean is, if you select "Mummy" as species first, and then see that Ice elementalist is a recommended background, this is not too misleading (though one could reasonably question why, say, air elementalist isn't recommended in this case). However, if you select ice elementalist first, having mummy recommended alongside Merfolk, High Elves, Deep Elves, Humans, Demonspawn, etc., *is* actually very misleading, at least for new players. Who are, I assume, the target for this information in the first place.