rosstin wrote:Venom Trail (Poison L3): Clouds of mephitic gas are generated behind you as you move for an amount of turns determined by spellpower. (Think Singed from LoL.)
- Code:
You start to sweat a vile substance that evaporates quickly into mephitic gas.
Orb of Slime (Alchemy
) - on hit deals acid damage (possibly disenchanting armour) and spreads sticky slime in 3x3 square that glues the creatures that are stading or enter that area to the ground (they can attac or take other actions, but cannot move unless they rip free), the slime persists dependant on spellpower
Temporal Blink (lvl 8 Translocation) - beam-targeted, MR resistable; target creature disappears in cloud of translocation gas and reappears on the same tile or on the nearest unoccupied tile in X turns (X dependant on spellpower), while away, the creature cannot do anythink and all effect affecting the creature are suspended until it reappears, the spell basically blinks target into future
could be possibly useful to get rid of the most dangerous foe and kill its suite first, or to TBlink any creature and retreat/teleport away until it reappears
Banshee Wail (Necromancy) - irresistibly damages all creatures in LOS (sonic damage like Singing Sword) but undead (so the player may be damaged also unless he is undead), undead are instead buffed (like orcish battle cry)
Implosion (high level Conjuration) - smite-targeted, damages creatures in large area around the targeted tile, the exact damage dependant on spellpower and proximity to the targeted tile (creatures nearer to the tile take more damage), also tries to move all affected creatures towards the targeted tile
Malmutate
Death Touch (lvl 9 Necromancy) - range 1 torment
Control Demon
Vacuum (Air) - creates an area which persists dependant on spellpower, all creatures in the area take suffocation damage (rDrown does not help, but unbreathing does)
Edit:
Psiblade (Charms) - gives temporary
psionic prefix to any wielded short or long blade, giving it the ability to confuse on hit
- Code:
This spell imbues your blade with the power to cut through mind and soul of your victims.
Contagious Sleep (Hexes) - beam-targeted, MR resistable; targeted creature will fall asleep and any creature (including caster) that was or came near the affected sleeping creature or that woke the affected creature can also be affected, the MR check becomes harder as there are more affected creatures in vicinity
You slash the rat with your +7 +5 cursed slightly rusted very sharp meteoric steel demonic flaming triple sword of speed and pain covered with various bloods and vomit. The rat is not hurt.
The rat bites you.
You die…