In Defense of the Holy Tree


Although the central place for design discussion is ##crawl-dev on freenode, some may find it helpful to discuss requests and suggestions here first.

Blades Runner

Posts: 578

Joined: Thursday, 12th January 2012, 21:03

Post Tuesday, 20th August 2013, 22:17

In Defense of the Holy Tree

From http://crawl.develz.org/trunk/changes.txt:
654be61 | gammafunk | 2013-08-17 12:00:17 +0200

Purge all of Pan from our midst
Our dear brother Sir Kilobyte fought long and true to remove all of the demonic
realm...but he did not strike the finishing blow! Pan lives on, biding its
time, hiding in forgotten reaches of our Holy Tree. We must truly Remove All of
Pan, lest this unholy menace rise up to destroy us all. In the name of The
Shining One, I cast you out, unclean spirit!


Anyone care to explain?
Wins: DsWz(6), DDNe(4), HuIE(5), HuFE(4), MiBe(3)

Vestibule Violator

Posts: 1567

Joined: Friday, 21st January 2011, 22:56

Post Tuesday, 20th August 2013, 22:29

Re: In Defense of the Holy Tree

There used to be a unique called Pan. There were some bits left, descriptions or something.

Dungeon Master

Posts: 1613

Joined: Thursday, 16th December 2010, 21:54

Post Tuesday, 20th August 2013, 23:18

Re: In Defense of the Holy Tree

Someone wrote a patch with a bad commit message and then someone else pushed it without changing it.

(The patch in question removes some leftover speech lines).

Abyss Ambulator

Posts: 1093

Joined: Sunday, 12th August 2012, 02:29

Post Wednesday, 21st August 2013, 01:49

Re: In Defense of the Holy Tree

Quick question: why was Pan removed?

Dungeon Master

Posts: 1613

Joined: Thursday, 16th December 2010, 21:54

Post Wednesday, 21st August 2013, 02:08

Re: In Defense of the Holy Tree

User avatar

Barkeep

Posts: 4435

Joined: Tuesday, 11th January 2011, 12:28

Post Wednesday, 21st August 2013, 18:21

Re: In Defense of the Holy Tree

Well, I didn't hear anyone *complain.* Wondering why Pan wasn't a good unique, gameplay-wise, seems on-topic for GDD. And it's been asked and well-answered :)
I am not a very good player. My mouth is a foul pit of LIES. KNOW THIS.

Vestibule Violator

Posts: 1500

Joined: Monday, 3rd January 2011, 17:47

Post Wednesday, 21st August 2013, 18:27

Re: In Defense of the Holy Tree

minmay wrote:
minmay wrote:good god, it really is impossible to remove something without tavern complaining about it

They could remove lots of stuff and I wouldn't complain about it.

Mines Malingerer

Posts: 47

Joined: Monday, 25th March 2013, 16:30

Post Wednesday, 21st August 2013, 19:48

Re: In Defense of the Holy Tree

rebthor wrote:
minmay wrote:
minmay wrote:good god, it really is impossible to remove something without tavern complaining about it

They could remove lots of stuff and I wouldn't complain about it.

Starting with all the monsters.

Dungeon Master

Posts: 1613

Joined: Thursday, 16th December 2010, 21:54

Post Wednesday, 21st August 2013, 20:00

Re: In Defense of the Holy Tree

Mhm. Looks like all the relevant questions here have been answered.

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