Slime Squisher
Posts: 354
Joined: Thursday, 14th April 2011, 17:28
Proposal: Minor DS tweaks & New DS Muts
CDO Wiki Topic: https://crawl.develz.org/wiki/doku.php?id=dcss:brainstorm:species:demonspawn_brainstorming
Minor Tweak 1:
Upon becoming a Monstrous DS, the UC aptitude changes from -1 to +1. This might persuade people to actually play out a Monstrous DS instead of scumming.
Reasoning:
Often times a DS ends up with EQ slots prohibited by bodyslot mutations that grant aux attacks. Now while UC doesn't affect the dmg done by those aux attacks, it makes sense to me, thematically, that a species that often develops "unarmed" mutations would be good at UC.
Minor Tweak 2:
Change Transmutations aptitude from -1 to 0.
Reasoning: Again, this change makes sense thematically. One would think that a species that acquires strong mutations as they grow would also have an affinity for Transmutation magic.
I feel that neither of these changes would cause the DS species to have an overtly easier time in the dungeon, but rather would open up a couple different avenues of play for the species. The Transmuter class could/would then open up to DS and allow a different start, one that makes use of the bodyslot muts that DS will inevitably develop, as a hybrid Caster/Unarmed fighter.
On to the New DS Muts...
Wings - Tier 1 Bodyslot
Rank 1 - Wings 1; You have a small pair of wings. (Evokable Flight, Prohibits Cloaks)
Rank 2 - Wings 2; You have a pair of wings. (Controlled Flight, Prohibits Cloaks)
Rank 3 - Wings 3; You have large powerful wings. (Move Delay -1, Prohibits Cloaks)
Durability - Tier 2
Rank 1 - Durable 1; You are more durable than average. (Reduce damage taken by a very small amount [1] )
Rank 2 - Durable 2; You are very durable. (Reduce damage taken by a small amount [1-2] )
Rank 3 - Durable 3; You are extremely durable. (Reduce damage taken by a fair amount [2-3] )
Sturdy Frame - Tier 2 (Substitutes for Scales Facet) [Coded by chequers: https://github.com/crawl/crawl/pull/170]
Rank 1 - Sturdy 1; You wear your armour with ease. (Reduction in Encumbrance Rating and EV penalty from armour; -2 ER, min 0)
Rank 2 - Sturdy 2; You barely notice your armour. (-4 ER)
Rank 3 - Sturdy 3; Your armour is like a second skin. (-6 ER)
Web - Tier 2
Rank 1 - Web 1; You can excrete a weak web. (Creates a weak web on same tile as player, Costs: Breath, Hunger) [Player unaffected, web breaks on 2nd attempt]
Rank 2 - Web 2; You can spit a weak web. (Can spit a web at an enemy, Costs: Breath, Hunger) [Same properties as Rank 1, now Ranged]
Rank 3 - Web 3; You can spit a strong web. (Can spit a web at an enemy, Costs: Breath, Hunger) [Functions similar to Throwing a Net]
On the shelf for now:
Tail - Tier 1 (Not quite Bodyslot)
Rank 1 - Tail 1; You have a thin ropey tail. (Weak Aux "Tail Slap" attack)
Rank 2 - Tail 2; You have a long tail. (Strong Aux attack, EV -1), [There's more of you to hit...]
Rank 3 - Tail 3; You have a thick powerful tail. (Excellent Aux attack, EV -2)
Thoughts?
Busy dying horrible deaths from chugging too many pots of Mutation.
- For this message the author infinitevox has received thanks: 2
- jason0320, Velikolepni