Crypt Cleanser
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What just happened to butchering?
Am I expected to find more rations now? How can I protect a troll from starvation?
If it doesn't fit anywhere else, it belongs here. Also, come here if you just need to get hammered.
Crypt Cleanser
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Ziggurat Zagger
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Remove chunk eating for most species
Ghouls retain the ability because that's their thing. With spell hunger
removed food conducts become a vestigal part of crawl that can be used
to tweak the food clock for different species. Spriggans, with their
move speed, seem to be the only ones that require this adjustment,
accounted for by MUT_HERBIVORIOUS' nutrition penalty on rations.
Trolls lose their flavorful fast metabolism gourmand combo, which is a
shame and perhaps could be restored, but in practice it didn't confine
gameplay much for non-Gozag trolls. They retain fast metabolism 1 to
account for their regeneration.
Hydra form now allows devouring up to Engorged for all species that can
transmute.
Crypt Cleanser
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Siegurt wrote:It appears that spell hunger has also been removed.
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Tartarus Sorceror
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Crypt Cleanser
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Cocytus Succeeder
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petercordia wrote:I would have preferred if berserk still had hunger cost, and gourmand still allowed eating corpses.
For one thing it would make FeBe & KoBe feel distinct from MiBe.
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Ziggurat Zagger
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Magipi wrote:By the way, Siegurt, what is your source? I use http://crawl.develz.org/trunk/changes.txt but there is no sign of this change yet.
Tomb Titivator
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Ziggurat Zagger
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le_nerd wrote:New hunger clock is actually relevant on weak species. I expect that must be changed a bit. I play quickly on melee octopodes compared to average players and even there its been tight a couple times.
Remove melee hunger
This is paired with the removal of spell hunger and chunk eating.
Abilities still have hunger, which makes their strategic costs more
relevant. If this is too relevant, they can lose hunger costs as well,
and the prevalence of rations adjusted to keep an ok food clock.
There have been reports that D:1-7 are a bit tight hunger wise even for
non-degenerate play; if melee hunger removal doesn't fully address this
an additional starting ration can be handed out.
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Barkeep
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Crypt Cleanser
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archaeo wrote:Incredible. Food is finally over.
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Snake Sneak
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Shtopit wrote:Instead, I think it would be fun to add a "swallow whole" ability.
Ziggurat Zagger
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PseudoLoneWolf wrote:Shtopit wrote:Instead, I think it would be fun to add a "swallow whole" ability.
Save-or-Die is, historically, kind of a bad idea in most games that implement something of the sort. If I were to do that I would have the success chance of the swallow ability scale directly with the remaining HP of the monster, to prevent the ability to just delete one dangerous opponent from the fight in one turn.
Tartarus Sorceror
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PseudoLoneWolf wrote:Shtopit wrote:Instead, I think it would be fun to add a "swallow whole" ability.
Save-or-Die is, historically, kind of a bad idea in most games that implement something of the sort. If I were to do that I would have the success chance of the swallow ability scale directly with the remaining HP of the monster, to prevent the ability to just delete one dangerous opponent from the fight in one turn.
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Crypt Cleanser
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Shtopit wrote:Also, a secondary observation: I read a few posts in the past lamenting how mages had been nerfed and nerfed during the past versions, to the point that their weakness translated into tediousness. Would this change balance the game again?
Ziggurat Zagger
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Shtopit wrote:Also, a secondary observation: I read a few posts in the past lamenting how mages had been nerfed and nerfed during the past versions, to the point that their weakness translated into tediousness. Would this change balance the game again?
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Crypt Cleanser
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tabstorm wrote:"Hmm, I wonder what's going on with DCSS? I haven't checked on it in a few years..."
"Remove butchering and eating."
"It's over. It's finally over."
Barkeep
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tabstorm wrote:"Hmm, I wonder what's going on with DCSS? I haven't checked on it in a few years..."
"Remove butchering and eating."
"It's over. It's finally over."
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