YAVP, Demigod Fighter, 15 runes


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Slime Squisher

Posts: 371

Joined: Friday, 17th December 2010, 15:27

Post Wednesday, 16th July 2014, 17:18

YAVP, Demigod Fighter, 15 runes

No rMut, no Hasting and a bunch of bad mutation throughout the extended game.

  Code:
Dungeon Crawl Stone Soup version 0.15-a0-2123-gb18dd36 (webtiles) character file.

14101034 hackum the Invulnerable (level 27, 207/207 (218) HPs)
             Began as a Demigod Fighter on July 16, 2014.
             Escaped with the Orb
             ... and 15 runes!
             
             The game lasted 05:44:26 (112900 turns).

hackum the Invulnerable (Demigod Fighter)         Turns: 112900, Time: 05:44:26

HP 207/207 (218) AC 53     Str 29      XL: 27
MP  46/46        EV 38     Int 23      God:
Gold 13600       SH  0     Dex 31      Spells:  0 memorised, 26 levels left

rFire  + . .     SeeInvis +     n - +10 battleaxe of Beenenuti {speed, Int+4 SInv}
rCold  + . .     Clarity  .     u - +12 gold dragon armour
rNeg   . . .     rCorr    .     (no shield)
rPois  +         rRot     .     c - +2 hat {Spirit}
rElec  +         Spirit   +     x - +2 cloak {MR+}
SustAb .         Warding  .     a - +2 pair of fencer's gloves {EV+3 Dex+6 Slay+2}
rMut   .         Stasis   +     F - +2 pair of boots
Gourm  .                        b - amulet of the Briny Deep {Stasis Dex+3 Int+2}
MR     +++..                    T - ring of Layc {Str+4 Slay+6}
                                g - ring "Genioxt" {rElec Slay+5 SInv}

@: extremely resistant to hostile enchantments, extremely unstealthy
A: blurry vision 1, deterioration 3, frail 2, screaming 2, slow metabolism 1,
teleportitis 1, weak 2
a: no special abilities
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You were not hungry.

You visited 17 branches of the dungeon, and saw 96 of its levels.
You visited Pandemonium 4 times, and saw 30 of its levels.
You visited the Abyss 6 times.
You visited 2 Ziggurats, and saw 31 of their levels (deepest: 16).
You also visited: Sewer.

You collected 17022 gold pieces.
You spent 3422 gold pieces at shops.

Inventory:

Hand weapons
 m - the cursed +2 broad axe of Gloom {vamp, +Blink SInv Stlth+}
   (You found it on level 8 of the Lair of Beasts)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It enhances your eyesight.
   It lets you blink.
   It makes you more stealthy.
   It has a curse placed upon it.
 n - the +10 battleaxe of Beenenuti (weapon) {speed, Int+4 SInv}
   (You found it on level 3 of the Elven Halls)   
   
   Attacks with this weapon are significantly faster.
   
   It affects your intelligence (+4).
   It enhances your eyesight.
 J - the cursed +9 battleaxe of Trog's Envy {vamp, rElec rN+}
   (You took it off a deep elf demonologist on level 3 of the Elven Halls)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It insulates you from electricity.
   It protects you from negative energy.
   It has a curse placed upon it.
 K - a +7 battleaxe of distortion
Armour
 a - the +2 pair of fencer's gloves (worn) {EV+3 Dex+6 Slay+2}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   It affects your evasion (+3).
   It affects your dexterity (+6).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
 c - a +2 hat of spirit shield (worn)
 d - a +10 pearl dragon armour
 u - a +12 gold dragon armour (worn)
 x - a +2 cloak of magic resistance (worn)
 F - a +2 pair of boots (worn)
Magical devices
 j - a wand of digging (14)
 r - a wand of heal wounds (6)
 s - a wand of teleportation (3)
 w - a wand of teleportation (5)
 z - a wand of teleportation (2)
 L - a wand of heal wounds (6)
 X - a wand of teleportation (0)
Comestibles
 i - 15 bread rations
Scrolls
 f - 11 scrolls of identify
 k - 29 scrolls of enchant weapon
 l - a scroll of fear
 y - 23 scrolls of remove curse
 B - 5 scrolls of blinking
 M - 3 scrolls of recharging
 Y - a scroll of fog
Jewellery
 b - the amulet of the Briny Deep (around neck) {Stasis Dex+3 Int+2}
   (You found it on level 3 of the Elven Halls)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It affects your intelligence (+2).
   It affects your dexterity (+3).
 e - a cursed +6 ring of evasion
 g - the ring "Genioxt" (left hand) {rElec Slay+5 SInv}
   (You found it on level 15 of a ziggurat)   
   
   [ring of see invisible]
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
   It insulates you from electricity.
   It enhances your eyesight.
 h - a cursed ring of positive energy
 p - the amulet of Ghav {Clar +Fly rElec}
   (You found it on level 12 of a ziggurat)   
   
   [amulet of clarity]
   
   It provides mental clarity.
   It insulates you from electricity.
   It lets you fly.
 q - an uncursed ring of teleport control
 v - the cursed ring "Griwuh" {rC+ Str+3 Int+5}
   (You found it on level 3 of the Elven Halls)   
   
   [ring of protection from cold]
   
   It affects your strength (+3).
   It affects your intelligence (+5).
   It protects you from cold.
   It has a curse placed upon it.
 A - the ring "Dilofut" {rElec rN+ MR+ Stlth- Curse, unknown}
   (You took it off an iron imp on level 7 of the Iron City of Dis)   
   
   [ring of loudness]
   
   It insulates you from electricity.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It may recurse itself when equipped.
   It makes you less stealthy.
 C - a cursed ring of sustain abilities
 E - an uncursed ring of protection from magic
 H - the ring of Bijalasch {rF+ rN+}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of positive energy]
   
   It protects you from fire.
   It protects you from negative energy.
 I - the amulet of Shruoggam {Clar rC++ Slay+4}
   (You found it on level 13 of a ziggurat)   
   
   [amulet of clarity]
   
   It provides mental clarity.
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+4).
   It greatly protects you from cold.
 N - a cursed amulet of resist corrosion
 P - the cursed ring of Keumm {rF+ MP+9 Dex+3 SInv}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of magical power]
   
   It affects your dexterity (+3).
   It protects you from fire.
   It affects your magic capacity (+9).
   It enhances your eyesight.
   It has a curse placed upon it.
 S - the cursed ring "Phorein" {rElec MP+9 SInv Stlth+}
   (You found it on level 2 of the Depths)   
   
   [ring of magical power]
   
   It insulates you from electricity.
   It affects your magic capacity (+9).
   It enhances your eyesight.
   It makes you more stealthy.
   It has a curse placed upon it.
 T - the ring of Layc (right hand) {Str+4 Slay+6}
   (You found it on level 12 of a ziggurat)   
   
   [ring of strength]
   
   It affects your strength (+4).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+6).
 U - the cursed ring "Getu" {+Blink +Inv rF+ Int+4}
   (You found it on level 3 of the Elven Halls)   
   
   [ring of intelligence]
   
   It affects your intelligence (+4).
   It protects you from fire.
   It lets you turn invisible.
   It lets you blink.
   It has a curse placed upon it.
 Z - an uncursed amulet of warding
Potions
 o - 8 potions of curing
 t - a potion of agility
 G - 11 potions of restore abilities
 O - 2 potions of resistance
Miscellaneous
 D - a legendary deck of summonings {the Pentagram}
Rods
 Q - a cursed +8 rod of clouds (13/13)
   (You found it on level 11 of a ziggurat)


   Skills:
 O Level 27 Fighting
 O Level 27 Axes
 O Level 27 Armour
 O Level 27 Dodging
   Level 5.0 Shields
 * Level 26.9 Evocations


You had 26 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:4             Orc (4/4) D:10
    Elf (3/3) Orc:4          Lair (8/8) D:8          Shoals (5/5) Lair:4
 Spider (5/5) Lair:4        Slime (6/6) Lair:8       Vaults (5/5) D:13
  Crypt (3/3) Vaults:2       Tomb (3/3) Crypt:3        Hell (1/1)
    Dis (7/7) Hell            Geh (7/7) Hell            Coc (7/7) Hell
    Tar (7/7) Hell            Zot (5/5) Depths:5     Depths (5/5) D:15

Shops:
D:5 ([*   D:8 [   Orc:1 [   Orc:2 !   Orc:4 *!}=:   Elf:2 *   Vaults:2 %

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:3 Depths:4
Pandemonium: Depths:2 Depths:3

Annotations:
Crypt:2 exclusion: curse skull
Crypt:3 exclusion: curse skull
Depths:2 exclusion: ice statue


Innate Abilities, Weirdness & Mutations

Your vision is a little blurry.
Your body is rapidly deteriorating.
You are very frail (-20% HP).
You sometimes yell uncontrollably at your foes.
You have a slow metabolism.
Space occasionally distorts in your vicinity.
You are very weak. (Str -4)
Mangled by Mennas
User avatar

Slime Squisher

Posts: 342

Joined: Friday, 2nd May 2014, 15:02

Post Wednesday, 16th July 2014, 18:13

Re: YAVP, Demigod Fighter, 15 runes

Congratulations! You don't see those every day.
[09:23] <Sequell> kroki is a greatplayer!
[09:23] <Sequell> kroki is a greaterplayer!
[03:57] <Sequell> kroki is a polytheist!
[21:53] <Sequell> kroki is a greatberserker!
User avatar

Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Wednesday, 16th July 2014, 22:53

Re: YAVP, Demigod Fighter, 15 runes

Wow, that battleaxe, and all that slaying, and those defenses... Drool~

Ziggurat Zagger

Posts: 8786

Joined: Sunday, 5th May 2013, 08:25

Post Wednesday, 16th July 2014, 23:46

Re: YAVP, Demigod Fighter, 15 runes

  Code:
 d - a +10 pearl dragon armour
 u - a +12 gold dragon armour
how

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Thursday, 17th July 2014, 00:42

Re: YAVP, Demigod Fighter, 15 runes

duvessa wrote:
  Code:
 d - a +10 pearl dragon armour
 u - a +12 gold dragon armour
how

Must have been a very scummy game...
  Code:
The game lasted 05:44:26 (112900 turns).

wat

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