Search found 291 matches

Monday, 14th April 2014, 05:22

Forum: Crazy Yiuf's Corner

Topic: AC 107

Replies: 18

Views: 3953

Re: AC 107

The relevant bug was introduced by 0.10-a0-762-g0801298 and fixed by 0.10-a0-839-g4d0a09a, for the record. http://s-z.org/neil/git/?p=crawl.git;a=commitdiff;h=4d0a09add76ce36d536c48da6bc07bc3448b4279 (It took me way too long to track this down. What is the correct way to, given such a commit ID, go...

Monday, 14th April 2014, 04:56

Forum: Crazy Yiuf's Corner

Topic: AC 107

Replies: 18

Views: 3953

Re: AC 107

The relevant bug was introduced by 0.10-a0-762-g0801298 and fixed by 0.10-a0-839-g4d0a09a, for the record.

Monday, 14th April 2014, 03:08

Forum: Game Design Discussion

Topic: God: Qazlal Stormbringer

Replies: 156

Views: 50540

Re: God: Qazlal the Catastrophic

1010011010 wrote:brands

Brands are no longer a part of this proposal.

Sunday, 13th April 2014, 17:21

Forum: Game Design Discussion

Topic: God: Qazlal Stormbringer

Replies: 156

Views: 50540

Re: God: Qazlal the Catastrophic

I'm still not sure about that piety gain mechanic; it stills seems like it might be too scummy. I'd suggest instead "Kill monsters with fire/ice/etc. magic and weapons," requiring a certain percentage of the kill to be by the type of damage; reaping brand does something like this to preve...

Sunday, 13th April 2014, 16:08

Forum: Game Design Discussion

Topic: God: Qazlal Stormbringer

Replies: 156

Views: 50540

Re: God: Qazlal the Catastrophic

I've made a few adjustments based on the feedback so far; back to the top with you to see them. Thanks for all the suggestions made so far!

Sunday, 13th April 2014, 03:53

Forum: Game Design Discussion

Topic: God: Qazlal Stormbringer

Replies: 156

Views: 50540

God: Qazlal Stormbringer

This idea arose from a few different god design-related things that have caught my attention over the past few weeks, most notably n1000's Thorn God proposal which reminded me that we don't have much in the way of defensive gods right now. This led me to the cornerstone 1* passive ability, and I ask...

Saturday, 12th April 2014, 22:56

Forum: Crazy Yiuf's Corner

Topic: New in trunk, playable Yak race!

Replies: 16

Views: 5505

Re: New in trunk, playable Yak race!

Yak Catapult

Saturday, 12th April 2014, 19:22

Forum: Crazy Yiuf's Corner

Topic: GDD

Replies: 9

Views: 2631

Re: GDD

The Shining One is the controlling force behind the evil overlords.

Saturday, 12th April 2014, 19:21

Forum: Crazy Yiuf's Corner

Topic: New in trunk, playable Yak race!

Replies: 16

Views: 5505

Re: New in trunk, playable Yak race!

Yak of Death

Saturday, 12th April 2014, 01:23

Forum: Crazy Yiuf's Corner

Topic: Generic Brainstorming!

Replies: 2506

Views: 672682

Re: Generic Brainstorming!

Grimm wrote:new game: dungeon crawl: nethack
I wonder on occasion what NetHack would be like reimplemented on top of Crawl.

"Considerably more playable" comes to mind.

Saturday, 12th April 2014, 01:20

Forum: Crazy Yiuf's Corner

Topic: GDD

Replies: 9

Views: 2631

Re: GDD

The devs are the real evil overlords anyway.

Friday, 11th April 2014, 17:22

Forum: Crazy Yiuf's Corner

Topic: About Trunk Downloads...

Replies: 23

Views: 5534

Re: About Trunk Downloads...

To get back to the original subject of this thread, Napkin and |amethyst (neil) are working on getting the trunk build system back online. Thank you for your patience.

Friday, 11th April 2014, 16:31

Forum: Crazy Yiuf's Corner

Topic: "Poison Is Deterministic"

Replies: 11

Views: 3468

Re: "Poison Is Deterministic"

fr: save-scumming instantly kills your character

Friday, 11th April 2014, 16:30

Forum: Game Design Discussion

Topic: Where are the mummy wardens?

Replies: 11

Views: 3673

Re: Where are the mummy wardens?

I'm reluctant to draw attention away from the tournament or anything, maybe I should leave this here, as something I'm contemplating introducing in 0.15 after the tournament ends: http://sprunge.us/NVGM (more so the first commit than the second; I'm not necessarily attached to the designs in the sec...

Friday, 11th April 2014, 01:22

Forum: Crazy Yiuf's Corner

Topic: Proposal: Alchemist Start

Replies: 17

Views: 4684

Re: Proposal: Alchemist Start

dpeg wrote:[...]the god proposal is a mere shadow.
And we already have a shadow god.

Thursday, 10th April 2014, 16:44

Forum: Dungeon Crawling Advice

Topic: Is this normal

Replies: 9

Views: 2364

Re: Is this normal

Klown wrote:
Spoiler: show
0.14: The Shadowy Shafts of Madness

ftfy

Wednesday, 9th April 2014, 16:43

Forum: Bulletin Board

Topic: Crawl 0.14: "The Shadowy Depths of Madness"

Replies: 4

Views: 4013

Crawl 0.14: "The Shadowy Depths of Madness"

0.14 has been released! Pay a visit to the downloads page for source code and Windows builds; hopefully OS X builds will be ready soon.

Tuesday, 8th April 2014, 18:28

Forum: Crazy Yiuf's Corner

Topic: RENAMED: 0.14 Suggestions, Bugs, and Gripes

Replies: 8

Views: 2260

Re: When does 0.14 come out?

treerex5 wrote:?????????????
Soon.

treerex5 wrote: Where can i get it for mac
Nowhere until it's released and someone does a Mac build, in which case it'll be on the downloads page.

Sunday, 6th April 2014, 23:19

Forum: Technical Support

Topic: Crash on startup

Replies: 5

Views: 2610

Re: Crash on startup

galehar wrote:Maybe we could #ifdef to disable it under windows?

I just did this; let's see if we continue to get reports for the 0.14 release.

I'd really like someone to figure out the underlying problem rather than paper over it like this, though.

Friday, 4th April 2014, 19:41

Forum: Technical Support

Topic: Cant compile, Someone please help

Replies: 2

Views: 1144

Re: Cant compile, Someone please help

variouselite wrote:all I get is error msgs

You'll need to be more specific if you want help with compilation.

Friday, 4th April 2014, 16:03

Forum: Crazy Yiuf's Corner

Topic: Formicid : Four Armed Unarmed Combat

Replies: 22

Views: 5520

Re: Formicid : Four Armed Unarmed Combat

Hirsch I wrote:I hope no dev hear you, they will take away either wings or armor from Gr.

Why stop there?

Friday, 4th April 2014, 05:42

Forum: Dungeon Crawling Advice

Topic: Dragons walk through lava?

Replies: 18

Views: 4648

Re: Dragons walk through lava?

But what about ice, poison, draining and lightning dragons? What about drakes ? Ice dragons freeze a pocket of air in around themselves. Swamp drakes, death drakes, and swamp dragons use their huge dense clouds to displace liquids. Storm dragons electrolyse the liquids. Wind drakes just surround th...

Friday, 4th April 2014, 05:35

Forum: Game Design Discussion

Topic: Re: Boots of assassin and ranged weapons [trunk]

Replies: 6

Views: 1873

Re: Re: Boots of assassin and ranged weapons [trunk]

Quazifuji wrote:Why can't a headshot just function like ranged stabbing?
Internally, ranged combat works nothing like melee. Making the two more consistent is something we hope to do for 0.15.

(Clearly we will revive hand crossbows and use those and blowguns for top tier range stabbing.)

Friday, 4th April 2014, 01:35

Forum: Game Design Discussion

Topic: God Proposal: Griggy the Thorned

Replies: 66

Views: 22264

Re: God Proposal: Griggy the Thorned

Udzu appreciates it when devotees make room for bramble infestation (killing things). This is the only thing out of that post which I don't like 100%, if only because it seems like there's not a super strong connection there. That's mostly a flavor thing, though. Perhaps if killing more and more en...

Friday, 4th April 2014, 01:18

Forum: Technical Support

Topic: Making Archives After Compiling?

Replies: 3

Views: 1006

Re: Making Archives After Compiling?

If you want actual *packages*, you probably want "make package-windows" and/or "make package-windows-zips".

Thursday, 3rd April 2014, 22:38

Forum: Dungeon Crawling Advice

Topic: Why do all my status messages end in exclamation points!!!!

Replies: 5

Views: 1813

Re: Why do all my status messages end in exclamation points!

Lyrick wrote:You die..!!!!!!!
rip

Thursday, 3rd April 2014, 22:03

Forum: Dungeon Crawling Advice

Topic: Dragons walk through lava?

Replies: 18

Views: 4648

Re: Dragons walk through lava?

Their breath boils the water away.

Thursday, 3rd April 2014, 16:42

Forum: Crazy Yiuf's Corner

Topic: Fixed Art Idea: Ydgātṛ's Lyre

Replies: 8

Views: 2054

Re: Fixed Art Idea: Ydgātṛ's Lyre

and into wrote:Beogh could really use one or two "buff allies" abilities with piety cost, to put his strength more on par with Yred while giving a different feel.

Battlecry.

Other high level orcs can do it; why not the player?

Thursday, 3rd April 2014, 05:27

Forum: Dungeon Crawling Advice

Topic: Why do all my status messages end in exclamation points!!!!

Replies: 5

Views: 1813

Re: Why do all my status messages end in exclamation points!

> You open the door! > There is an open door here! > You annihilate the bat!!! Playing Trunk on s-z.org, and recently all the messages are now with exclamation point(s). Is there any way to change this back? Log in again; they've gone away. (They can be re-enabled in settings if you want to keep th...

Wednesday, 2nd April 2014, 00:32

Forum: Crazy Yiuf's Corner

Topic: You are in a maze of twisty little passages, all alike.

Replies: 7

Views: 2394

You are in a maze of twisty little passages, all alike.

A hollow voice says "ploog".

Wednesday, 2nd April 2014, 00:30

Forum: Crazy Yiuf's Corner

Topic: EXCLAMATION!!!!!!

Replies: 6

Views: 1870

Re: EXCLAMATION!!!!!!

Lugafu says: RIP AND TEAR!!!

Monday, 31st March 2014, 21:01

Forum: Game Design Discussion

Topic: God Proposal: Griggy the Thorned

Replies: 66

Views: 22264

Re: God Proposal: Griggy the Thorned

Something to think about while I think about what implementing some of the particulars of this will entail: What will (G)riggy wrath entail? There are some obvious things like sprouting a briar patch around you or throwing barbs at you, but more ideas would be good.

Monday, 31st March 2014, 15:52

Forum: Crazy Yiuf's Corner

Topic: God of Eating

Replies: 7

Views: 1699

Re: God of Eating

bcadren wrote:I just want
This is never a good basis for a design proposal.

Monday, 31st March 2014, 04:36

Forum: Game Design Discussion

Topic: God Proposal: Griggy the Thorned

Replies: 66

Views: 22264

Re: God Proposal: Griggy the Thorned

Viashino_wizard wrote:I thought dpeg wanted to save G for the gold god, though.

Clearly we need to implement that first, then!!

Monday, 31st March 2014, 00:39

Forum: Game Design Discussion

Topic: God Proposal: Griggy the Thorned

Replies: 66

Views: 22264

Re: God Proposal: Griggy the Thorned

I'd suggest naming a god (not necessarily this one) after D&D creator Gary Gygax. Gygax is a kickass name. "Griggy" sounds like a nickname; how about "Grignax"? :? Once we have the tourney out of the way and some changes have been made to allow more than the current number o...

Sunday, 30th March 2014, 03:18

Forum: Crazy Yiuf's Corner

Topic: Crawl Devil

Replies: 6

Views: 1610

Re: Crawl Devil

Who do Hell Knights Worship? No God. Who do Deep Elf (High) Priests worship? Namless God. Who do Draconians Zealots and Scorchers Worship? Namless God, again. And Perhaps most interestingly...Who is causing those hell effects and makes all of hell echo with evil laughter? "The effects of Hell&...

Saturday, 29th March 2014, 12:29

Forum: Dungeon Crawling Advice

Topic: I think we learned an important lesson today.

Replies: 2859

Views: 925993

Re: I think we learned an important lesson today.

Zwobot wrote:Why fight ogre mages, when you can just blow everyone up :D
Brings new meaning to "ogrepocalypse".

Saturday, 29th March 2014, 00:56

Forum: The Dart Board

Topic: CSDC Week 10 - VpAE, CLOSED

Replies: 108

Views: 26127

Re: CSDC Week 10 - VpAE

None shall ever trump mudo.

Friday, 28th March 2014, 05:22

Forum: Crazy Yiuf's Corner

Topic: proporal: smilie removals

Replies: 22

Views: 6495

Re: proporal: smilie removals

I read this as "simile removal".

You squash the misunderstanding like a bug!!!

Thursday, 27th March 2014, 15:07

Forum: Suggestions & Criticism

Topic: Forum title for server admins

Replies: 18

Views: 8366

Re: Forum title for server admins

Grimm wrote:Okay it's live.

Our server admins must be tickled pink over this.

Thursday, 27th March 2014, 02:34

Forum: The Dart Board

Topic: Banners for the 0.14 tournament

Replies: 25

Views: 7931

Re: Banners for the 0.14 tournament

We've essentially reached our decisions (though at time of writing this is still preliminary). Thanks for all your feedback!

Wednesday, 26th March 2014, 15:36

Forum: Game Design Discussion

Topic: Stealth penalty for Og/Tr in shallow water

Replies: 3

Views: 1404

Re: Stealth penalty for Og/Tr in shallow water

I traced the logic of this - ogres and trolls do not get stealth penalties in water on account of their being a large-sized race. In fact, this partly uses the same check (player::extra_balanced()) that checks if you fumble attacks while standing in shallow water, so ogres and trolls can attack with...

Wednesday, 26th March 2014, 15:32

Forum: The Dart Board

Topic: Banners for the 0.14 tournament

Replies: 25

Views: 7931

Re: Banners for the 0.14 tournament

Nudging this in an effort to collect more feedback. Right now Makhleb's banner is likely to be "[Reach D:15 / reach the end of a rune branch / get a rune] in 27 minutes". We still want a couple more good new banner ideas to use - one that has been floated for Dith is "enter a volcano ...

Wednesday, 26th March 2014, 01:37

Forum: Crazy Yiuf's Corner

Topic: Stealth Reasons

Replies: 9

Views: 3025

Re: Stealth Reasons

TehDruid wrote:And you get the ninja title. And ninjas are awesome.
Requesting a Pirate title.

Wednesday, 26th March 2014, 00:47

Forum: Crazy Yiuf's Corner

Topic: Proposal: Stass

Replies: 9

Views: 2807

Re: Proposal: Stass

Presumably only available in permanent form to Fo, thanks to their stas(i)s.

Tuesday, 25th March 2014, 03:49

Forum: Crazy Yiuf's Corner

Topic: (Fun?) Spell Proposal: Seal Door

Replies: 8

Views: 2439

Re: (Fun?) Spell Proposal: Seal Door

Leafsnail wrote:Cubicle of Doorokhle

ftfy

Tuesday, 25th March 2014, 01:47

Forum: Crazy Yiuf's Corner

Topic: Race Proposal: The Hedgehog

Replies: 12

Views: 3473

Re: Race Proposal: The Hedgehog

Igxfl wrote:This is good but can we make it a type of dwarf please?
Hedge dwarves, to go with lawn gnomes.

Monday, 24th March 2014, 19:47

Forum: Crazy Yiuf's Corner

Topic: Race Proposal: The Hedgehog

Replies: 12

Views: 3473

Re: Race Proposal: The Hedgehog

Re rolling attack: charge for up to six turns for increasing initial speed.

Monday, 24th March 2014, 00:59

Forum: Game Design Discussion

Topic: Brainstorming: acid spells

Replies: 10

Views: 2659

Re: Brainstorming: acid spells

bcadren wrote:every damage type has one of those despite several of them being very similar.

This is a reason to differentiate those spells, not to add more of them.
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