Search found 60 matches
Re: Item slots
[more invenory
.itemsaveing
..save the game
...savescum <- at least this people can do;
all items aviable all the time -> kill Nemelex
./s kill_go
..fork this
/sarcasm]
Wednesday, 10th July 2013, 21:17
Forum: Crazy Yiuf's Corner
Topic: Let's Plays
Replies: 24
Views: 11653
Re: Let's Plays
no, kidding, really?
never anyone thought of that...
//post scriptum:
to be fair, there is the play it console and watch it in tiles aproach...but who cares...
Wednesday, 10th July 2013, 19:53
Forum: Dungeon Crawling Advice
Topic: Some advice on Assassin
Replies: 9
Views: 3880
Re: Some advice on Assassin
Wednesday, 10th July 2013, 18:59
Forum: Crazy Yiuf's Corner
Topic: Let's Plays
Replies: 24
Views: 11653
Re: Let's Plays
dont need to make a 8hrs/playthrough..
//
http://sourceforge.net/projects/termrec/
works with windows btw
Re: Item slots
..enough space, given you are strong enough, you could carry some dragon-corpses with you,..
..52 slots, from A to z. What more stuff do [strike]you[/strike]one need?
//post scriptum,
wrong section, sry.
Wednesday, 10th July 2013, 09:50
Forum: Technical Support
Topic: message_colour
Replies: 6
Views: 1911
Re: message_colour
Tuesday, 9th July 2013, 18:56
Forum: Contributions
Topic: Monsterglyph in Tiles - aka 'new font for the game'
Replies: 8
Views: 4006
Re: Monsterglyph in Tiles - aka 'new font for the game'
Monday, 8th July 2013, 20:12
Forum: Technical Support
Topic: Is there a way to disable "running"? (Holding movement key)
Replies: 6
Views: 1688
Sunday, 7th July 2013, 23:26
Forum: Game Design Discussion
Topic: High level Transmutation spell ideas/reworking dragon form
Replies: 58
Views: 14790
Re: High level Transmutation spell ideas/reworking dragon fo
minmay wrote:nope it wouldn't1010011010 wrote:Perhaps base it on species, would it make sense
maybe it would
Sunday, 7th July 2013, 23:05
Forum: Crazy Yiuf's Corner
Topic: Proposal: Don't let skeletons disappear.
Replies: 27
Views: 7108
Re: Proposal: Don't let skeletons disappear.
I love it.
//post scriptum:
On 2nd thought:
It would lead to player stashing more (this time really) useless stuff. hmmm...
Sunday, 7th July 2013, 17:35
Forum: Dungeon Crawling Advice
Topic: New Crawler, Assistance Needed
Replies: 11
Views: 2737
Saturday, 6th July 2013, 18:27
Forum: YASD! YAVP! and characters in progress too
Topic: CIP: SpAs^Ash Armour advice sought
Replies: 13
Views: 3217
Re: CIP: SpAs^Ash Armour advice sought
Siegurt wrote:...It is possible that if I'd hid out and waited a couple thousand turns everything on the level would've gone back to sleep, but I don't really have that kind of patience...
Friday, 5th July 2013, 20:31
Forum: Suggestions & Criticism
Topic: the Counsellors thread
Replies: 164
Views: 108961
Re: the Counsellors thread
But I guess some ppl would complain about loosing 80% of thier postings.....
So better said nothing, but, who cares, those who seek awnsers will read most of the thread they asked in for the first place. (I guess).
Friday, 5th July 2013, 20:12
Forum: Dungeon Crawling Advice
Topic: post here if you like adding nothing to answered questions
Replies: 10
Views: 2584
Re: rc file glyph for runes
(φ for now)
battaile wrote:Thanks, I was being completely serious.
There is always the thanks button.
Btw,
I tried searching: "phi symbol code"
I'll get: Ý (Alt+237) and Þ (Alt+232)
Am I missing something?
Friday, 5th July 2013, 19:46
Forum: Game Design Discussion
Topic: New Unique Idea: Vanessa, Tloc Yaktaur Captain
Replies: 24
Views: 7228
Re: New Unique Idea: Vanessa, Tloc Yaktaur Captain
Ramc wrote:Vanessa, the Yaktaur Captain Who Would be Queen.
Galefury wrote:So she's kind of like Nessos?
Oh, and can we have a flock of little yaktaur uniques?...
They could even be a mix of the two...
Well, this tavern really is a nice place to leave some ideas,
I need a drink....
Friday, 5th July 2013, 12:18
Forum: YASD! YAVP! and characters in progress too
Topic: Let's Play: Dungeon Crawl [Video]
Replies: 9
Views: 3260
Re: Let's Play: Dungeon Crawl [Video]
Thursday, 4th July 2013, 21:59
Forum: Game Design Discussion
Topic: Multi-turn spells
Replies: 16
Views: 4359
Re: Multi-turn spells
Wednesday, 3rd July 2013, 10:41
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26685
Re: Suggestion: slightly more enemy variety in lower dungeon
Tuesday, 2nd July 2013, 19:42
Forum: Crazy Yiuf's Corner
Topic: Give reaver his color
Replies: 76
Views: 21704
Re: Give reaver his color
Tuesday, 2nd July 2013, 18:44
Forum: Dungeon Crawling Advice
Topic: Apportation
Replies: 35
Views: 8107
Re: Apportation
Tuesday, 2nd July 2013, 18:15
Forum: Crazy Yiuf's Corner
Topic: Three most boring things in Crawl?
Replies: 108
Views: 31451
Re: Three most boring things in Crawl?
Monday, 1st July 2013, 19:50
Forum: Game Design Discussion
Topic: Replace summoning magic with evokables
Replies: 9
Views: 2940
Re: Replace summoning magic with evokables
Monday, 1st July 2013, 04:28
Forum: Contributions
Topic: Monsterglyph in Tiles - aka 'new font for the game'
Replies: 8
Views: 4006
Re: Monsterglyph in Tiles - aka 'new font for the game'
Sunday, 30th June 2013, 17:15
Forum: YASD! YAVP! and characters in progress too
Topic: YAVP;First time poster, first 15 rune!
Replies: 5
Views: 2122
Sunday, 30th June 2013, 10:27
Forum: Game Design Discussion
Topic: New L1 Tloc spell for Warpers
Replies: 48
Views: 27655
Re: New L1 Tloc spell for Warpers
khalil wrote:...and five squares off difference won't really help.
...like pressing 'wait' five times in a row.
You can always do this during gameplay and it never kills you.
You know the secret tecnique of pressing more than 2 buttons/sec? I'ts called: 'charge in' and is a gamewinner.
Saturday, 29th June 2013, 23:06
Forum: Crazy Yiuf's Corner
Topic: Uniques music
Replies: 47
Views: 13059
Re: Uniques music
Saturday, 29th June 2013, 20:54
Forum: Contributions
Topic: Monsterglyph in Tiles - aka 'new font for the game'
Replies: 8
Views: 4006
Re: Monsterglyph in Tiles - aka 'new font for the game'
Saturday, 29th June 2013, 17:07
Forum: Contributions
Topic: Monsterglyph in Tiles - aka 'new font for the game'
Replies: 8
Views: 4006
Monsterglyph in Tiles - aka 'new font for the game'
Saturday, 29th June 2013, 10:15
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26685
Re: Suggestion: slightly more enemy variety in lower dungeon
Saturday, 29th June 2013, 09:51
Forum: Dungeon Crawling Advice
Topic: Apportation
Replies: 35
Views: 8107
Re: Apportation
Saturday, 29th June 2013, 02:06
Forum: Dungeon Crawling Advice
Topic: Apportation
Replies: 35
Views: 8107
Re: Apportation
Saturday, 29th June 2013, 01:54
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26685
Re: Suggestion: slightly more enemy variety in lower dungeon
given there can be maaaany kind of golems, and they are pacticly magical beeings created from what material and how many you used.
Also maybe don't let them drop XP. This is practically screaming: stay away.
Saturday, 29th June 2013, 00:17
Forum: Dungeon Crawling Advice
Topic: Apportation
Replies: 35
Views: 8107
Re: Apportation
At least it has it's use, press key, get ammo, train tloc.
Saturday, 29th June 2013, 00:12
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26685
Re: Suggestion: slightly more enemy variety in lower dungeon
Friday, 28th June 2013, 23:41
Forum: Dungeon Crawling Advice
Topic: Apportation
Replies: 35
Views: 8107
Re: Apportation
Friday, 28th June 2013, 23:29
Forum: Game Design Discussion
Topic: Suggestion: slightly more enemy variety in lower dungeon
Replies: 93
Views: 26685
Re: Suggestion: slightly more enemy variety in lower dungeon
Friday, 28th June 2013, 12:59
Forum: Game Design Discussion
Topic: New L1 Tloc spell for Warpers
Replies: 48
Views: 27655
Re: New L1 Tloc spell for Warpers
Friday, 28th June 2013, 10:30
Forum: Game Design Discussion
Topic: New L1 Tloc spell for Warpers
Replies: 48
Views: 27655
Re: New L1 Tloc spell for Warpers
Friday, 28th June 2013, 04:20
Forum: YASD! YAVP! and characters in progress too
Topic: The Silent Assasin: a Conduct on Playing a VpEn of Ashenzari
Replies: 39
Views: 18802
Re: The Silent Assasin: a Conduct on Playing a VpEn of Ashen
ontoclasm wrote:I'm the art guy, and in charge of making and accepting tiles; I actively avoid making any changes that might affect the actual gameplay! But rest assured that most of the devs do read the forum, even if they don't post.
Sorry I thanked you on purpose, especially for the 2nd article.
Friday, 28th June 2013, 00:00
Forum: Game Design Discussion
Topic: New L1 Tloc spell for Warpers
Replies: 48
Views: 27655
Re: New L1 Tloc spell for Warpers
Friday, 21st June 2013, 18:55
Forum: Crazy Yiuf's Corner
Topic: what`s the freakin different...
Replies: 11
Views: 2791
Friday, 21st June 2013, 18:01
Forum: Crazy Yiuf's Corner
Topic: Ur're mom jokes
Replies: 184
Views: 48303
Re: Ur're mom jokes
Your mom is so dumb, she thinks stone soup is something to eat.
Your mom is so ugly, the RNG just gives her what she wants.
..why am I reading this thread..
Wednesday, 12th June 2013, 22:03
Forum: Crazy Yiuf's Corner
Topic: Are twelwe and minmay the same person?
Replies: 17
Views: 4922
Re: Are twelwe and minmay the same person?
Wednesday, 12th June 2013, 21:53
Forum: Crazy Yiuf's Corner
Topic: Are twelwe and minmay the same person?
Replies: 17
Views: 4922
Re: Are twelwe and minmay the same person?
Grimm wrote:Let's decide this once and for all.
You forgott to put some options also there like
[*] 'I don't care.' and/or
[*] 'I'm dumb.'
Can't really decide.
Wednesday, 17th August 2011, 19:47
Forum: Crazy Yiuf's Corner
Topic: How do you name your characters?
Replies: 67
Views: 23070
Re: How do you name your characters?
Saturday, 9th July 2011, 23:24
Forum: Dungeon Crawling Advice
Topic: The 'Questions too small to need their own thread' thread
Replies: 3005
Views: 793645
Re: The 'Questions too small to need their own thread' threa
Re: Felid ideas
Grimm wrote:- There should be a special key that the player can use to scratch his felid character behind the ears, eliciting a purr.
.
There is: :
Monday, 6th June 2011, 18:00
Forum: Dungeon Crawling Advice
Topic: The 'Questions too small to need their own thread' thread
Replies: 3005
Views: 793645
Re: The 'Questions too small to need their own thread' threa
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