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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0009113 | [DCSS] Bug Report | minor | sometimes | 2014-11-01 01:44 | 2014-11-01 01:44 | |||||||
Reporter | Berder | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.16 ancient branch | |||||||||
Summary | 0009113: Crash (assertion failure) in mummy mega zig with tornado | |||||||||||
Description |
Crash report is here: http://dobrazupa.org/morgue/Berder/crash-Berder-20141031-235716.txt [^] Apparently it has some problem finding positions for tornado to move monsters. I'm guessing it might have something to do with bennus, since they leap around when they die (and also, might kill other things when they die) and that might interfere with expectations about where the monsters are. I was able to complete the level by not using tornado so much, so I'm no longer in a position to duplicate the crash. However the crash did occur twice on that level. The original crash info is here: http://dobrazupa.org/morgue/Berder/crash-Berder-20141031-234817.txt [^] I have never had this problem with mummy zig floors before. That is zig number 6 with this character. The difference might be that I walked forward more than I usually do so that my LOS was packed with monsters surrounding me on all sides. Note that most of my gameplay on this character is CSZO WebTiles. However, at the time the errors occurred I was using CSZO console. |
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Additional Information | ||||||||||||
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