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ID Category Severity Reproducibility Date Submitted Last Update
0009020 [DCSS] Upload: Maps and Vaults feature N/A 2014-10-05 01:12 2014-10-25 23:14
Reporter infiniplex View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.16 ancient branch
Summary 0009020: An encompass vault for Tartarus
Description A Tartarus mockup in the spirit of 1KB's spriggan_forest map.

These are some long-term ideas I had for distinguishing Tartarus (I think they were originally mumra's ideas, but I expanded them a lot). The short form is that the walls decay with time and there are miasma clouds. A more detailed explanation is available at:
dcss:brainstorm:dungeon:layouts#tartarus
dcss:brainstorm:dungeon:branch:tartarus
Additional Information
Tags No tags attached.
Attached Files ? file icon crumbling_tartarus.des [^] (15,349 bytes) 2014-10-05 01:12 [Show Content]
png file icon crumbling_tartarus.png [^] (11,974 bytes) 2014-10-05 01:13


png file icon screenshot.png [^] (224,498 bytes) 2014-10-05 01:13

- Relationships

-  Notes
(0027435)
infiniplex (reporter)
2014-10-05 01:15

1. There are safe paths through the miasma connecting everywhere, in the sense of paths where no miasma ever appears. At present, this is not that important because miasma never appears on the player.

2. The whole map decays with time, but decay is much faster near the player.
(0027561)
Reaver (developer)
2014-10-25 23:14

This mock-up really needs a message or something to appear when the player enters the level - moving walls around etc. is spoilery.

Other than that I don't see any major problems, gammafunk suggested some sanity testing.

- Issue History
Date Modified Username Field Change
2014-10-05 01:12 infiniplex New Issue
2014-10-05 01:12 infiniplex File Added: crumbling_tartarus.des
2014-10-05 01:13 infiniplex File Added: crumbling_tartarus.png
2014-10-05 01:13 infiniplex File Added: screenshot.png
2014-10-05 01:15 infiniplex Note Added: 0027435
2014-10-25 23:14 Reaver Note Added: 0027561


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