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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0008369 | [DCSS] Bug Report | minor | always | 2014-04-12 00:17 | 2014-04-14 09:35 | ||||||||
Reporter | blabber | View Status | public | ||||||||||
Assigned To | neil | ||||||||||||
Priority | normal | Resolution | done | ||||||||||
Status | resolved | Product Branch | 0.14 ancient branch | ||||||||||
Summary | 0008369: Build fails with undefined reference to `debug_terp_dlua(CLua&)' if WIZARD is not defined (fix proposal included) | ||||||||||||
Description |
Building without WIZARD defined fails with the following message: main.cc:(.text+0x2468): undefined reference to `debug_terp_dlua(CLua&)' As `debug_terp_dlua` only exists if WIZARD is defined this is no big surprise. I noticed this while porting the game to FreeBSD but the issue seems to be independent of the OS used. A patch to master, fixing this issue for me, can be found in my github[1] or attached. [1]: https://github.com/blabber/crawl/commit/944c04bef70238c427607bb57e6a44b23ebe20bb [^] |
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Additional Information | |||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | 0001-Fix-build-in-cases-where-WIZARD-is-not-defined.patch [^] (908 bytes) 2014-04-12 00:17 [Show Content] | ||||||||||||
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