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ID Category Severity Reproducibility Date Submitted Last Update
0008195 [DCSS] Upload: Maps and Vaults feature N/A 2014-02-22 08:52 2014-03-14 19:56
Reporter KennySheep View Status public  
Assigned To sgrunt
Priority normal Resolution done  
Status closed   Product Branch 0.14 ancient branch
Summary 0008195: TSO volcano layout
Description A temple to The Shining One built in a volcano. It has roughly the same amount of loot as volcano_village, most of it behind a runed door with a cherub guarding it. The weight on this map is low, to lower the number of times players who prefer good gods get a pile of free loot.
Additional Information
Tags No tags attached.
Attached Files ? file icon volcano.des [^] (1,503 bytes) 2014-02-22 08:52 [Show Content]
? file icon volcano_v2.des [^] (1,468 bytes) 2014-03-13 07:11 [Show Content]
? file icon 0001-added-a-volcano-temple-of-magic.patch [^] (2,365 bytes) 2014-03-14 05:04 [Show Content]

- Relationships

-  Notes
infiniplex (reporter)
2014-02-22 21:26
edited on: 2014-02-22 21:26

If you are worried about the free loot aspect, you could veto the layout for players with good gods. This is the approach used for the holy encompass vault in Pan (evilmike_holy_pan).

If you want this, add
# Do not place if you are with a holy god. It's just free loot in that case.
veto {{
    if you.god() == "the Shining One" or you.god() == "Zin" or you.god() == &quo
t;Elyvilon" then
        return true
        return false

immediately before the MAP line

KennySheep (reporter)
2014-02-22 21:55
edited on: 2014-02-22 22:22

It's not that I'm worried about it. I think it's ok that every one in a blue moon a player gets rewarded for their piety with a flame resistant platemail and some berserker potions. It just wouldn't feel special if it happened too often.

Even without the free loot, I don't think fighting holy monsters should be too common in the first place.

sgrunt (administrator)
2014-03-12 16:42

After some consultation with the other devs, we've decided that we want to discourage more uses of the holy enemies as they currently are, particularly in cases where vetoing the vault for the good gods is a feasible option; this is especially true given that said holy enemies may be the subject of more significant redesign work in the future.

I think this layout could be workable, but it'd have to be based on a different premise (something as simple as using a different altar and an enemy like an efreet for the centrepiece), but I'll leave that to the author to figure out.
KennySheep (reporter)
2014-03-13 07:17
edited on: 2014-03-13 19:02

Changing the altar/premise is complete. It's a Vehumet vault now, with the village-style fiery guardians replaced with either a salamander mystic or a deep elf conjurer, and the cherub replaced with two salamander mystics or deep elf conjurers.

Edit: Some further changes will be added to this tonight, to make the centerpiece monster possibly a firebrand/sorcerer instead of just multiple wizards. If that is too hard just use v2, but it seems in line with having ice fiends in the roughly equal-depth ice caves.

sgrunt (administrator)
2014-03-14 06:27

I gave the vault a sane enemy set (namely one in line with other volcanoes) and added it.
KennySheep (reporter)
2014-03-14 06:48

Alright, thank you.

- Issue History
Date Modified Username Field Change
2014-02-22 08:52 KennySheep New Issue
2014-02-22 08:52 KennySheep File Added: volcano.des
2014-02-22 21:26 infiniplex Note Added: 0025371
2014-02-22 21:26 infiniplex Note Edited: 0025371
2014-02-22 21:55 KennySheep Note Added: 0025372
2014-02-22 21:57 KennySheep Note Edited: 0025372
2014-02-22 22:22 KennySheep Note Edited: 0025372
2014-03-12 16:42 sgrunt Note Added: 0025576
2014-03-12 16:42 sgrunt Assigned To => sgrunt
2014-03-12 16:42 sgrunt Status new => resolved
2014-03-12 16:42 sgrunt Resolution open => won't do
2014-03-13 07:11 KennySheep File Added: volcano_v2.des
2014-03-13 07:17 KennySheep Note Added: 0025585
2014-03-13 07:21 KennySheep Note Added: 0025587
2014-03-13 07:21 KennySheep Status resolved => new
2014-03-13 07:21 KennySheep Resolution won't do => reopened
2014-03-13 07:21 KennySheep Note Deleted: 0025587
2014-03-13 19:02 KennySheep Note Edited: 0025585
2014-03-14 05:04 KennySheep File Added: 0001-added-a-volcano-temple-of-magic.patch
2014-03-14 06:27 sgrunt Note Added: 0025597
2014-03-14 06:27 sgrunt Status new => resolved
2014-03-14 06:27 sgrunt Resolution reopened => done
2014-03-14 06:27 sgrunt Fixed in Branch => 0.14 development branch
2014-03-14 06:48 KennySheep Note Added: 0025599
2014-03-14 19:56 sgrunt Status resolved => closed

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