Attached Files |
crash-Gio-20140103-182728.txt [^] (30,112 bytes) 2014-01-03 21:44 [Show Content] [Hide Content]ASSERT(inc > -max_part) in 'tilereg-doll.cc' at line 55 failed.
Version: Dungeon Crawl Stone Soup 0.14-a0-1590-g25a9b7f
Platform: Windows
Bits: 32
Game mode: sprint
Tiles: yes
Command line: C:\Documents and Settings\cliente\Meus documentos\Downloads\crawl_tiles-0.14-a0-1590\crawl.exe
RC options:
restart_after_game = true
Unable to get stack trace on this platform.
Unable to get stack trace on this platform.
Compilation info:
<<<<<<<<<<<
Compiled with GCC 4.4.0 on Dec 23 2013 at 07:37:20
Build platform: x86_64-linux-gnu
Platform: i686-pc-mingw32
CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DWINMM_PLAY_SOUNDS -DUSE_TILE -DUSE_TILE_LOCAL -DUSE_SDL -DUSE_GL -DUSE_FT -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/i686-pc-mingw32/include -Iutil -I. -Irltiles -Icontrib/install/i686-pc-mingw32/include/SDL -Icontrib/install/i686-pc-mingw32/include/freetype2 -DWIZARD -DASSERTS -DPROPORTIONAL_FONT="dat/tiles/DejaVuSans.ttf" -DMONOSPACED_FONT="dat/tiles/DejaVuSansMono.ttf" -DREGEX_PCRE -DCLUA_BINDINGS
LDFLAGS: -O2
>>>>>>>>>>>
Place info:
branch = 0, depth = 1
Level id: D
Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0
Level vaults:
linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end]
Markers:
<<<<<<<<<<<<<<<<<<<<<<
Marker 97 at (73, 62): feature (stone_stairs_up_i)
>>>>>>>>>>>>>>>>>>>>>>
Messages:
<<<<<<<<<<<<<<<<<<<<<<
Welcome, Gio the Formicid Hunter.
Press ? for a list of commands and other information.
Welcome back, Gio the Formicid Hunter.
Press ? for a list of commands and other information.
Welcome back, Gio the Formicid Hunter.
Press ? for a list of commands and other information.
Found a staircase leading out of the dungeon.
Adjust (i)tems, (s)pells, or (a)bilities?
Okay, then.
>>>>>>>>>>>>>>>>>>>>>>
Game state:
mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0
io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0:
seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0
prev_cmd = CMD_EDIT_PLAYER_TILE
repeat_cmd = CMD_NO_CMD
Player:
{{{{{{{{{{{
Name: [Gio]
Species: Formicid
Job: Hunter
class_name: Hunter
HP: 17/17; mods: 0/0
MP: 1/1; mods: 0/0
Stats: 16 (16) 10 (10) 11 (11)
Position: (73, 62), god: No God (0), turn_is_over: 0, banished: 0
Standing on/in/over feature: staircase leading out of the dungeon
Skills (mode: auto)
Name | can_train | train | training | level | points | progress
Fighting | X | 1 | 8 | 2 | 151 | 1/150
Short Blades | X | 1 | 0 | 1 | 51 | 9/84
Long Blades | | 1 | 0 | 0 | 0 | 0/50
Axes | | 1 | 0 | 0 | 0 | 0/50
Maces & Flails | | 1 | 0 | 0 | 0 | 0/50
Polearms | | 1 | 0 | 0 | 0 | 0/50
Staves | | 1 | 0 | 0 | 0 | 0/50
Slings | | 1 | 0 | 0 | 0 | 0/42
Bows | | 1 | 0 | 0 | 0 | 0/70
Crossbows | | 1 | 0 | 0 | 0 | 0/50
Throwing | X | 1 | 84 | 3 | 501 | 77/283
Armour | X | 1 | 0 | 0 | 0 | 0/35
Dodging | X | 1 | 8 | 1 | 151 | 92/119
Stealth | X | 1 | 0 | 1 | 43 | 14/60
Stabbing | | 1 | 0 | 0 | 0 | 0/1410790100
Shields | | 1 | 0 | 0 | 0 | 0/50
Traps | | 1 | 0 | 0 | 0 | 0/1410790100
Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50
Spellcasting | X | 1 | 0 | 0 | 0 | 0/59
Conjurations | | 1 | 0 | 0 | 0 | 0/59
Hexes | | 1 | 0 | 0 | 0 | 0/35
Charms | | 1 | 0 | 0 | 0 | 0/50
Summonings | | 1 | 0 | 0 | 0 | 0/50
Necromancy | | 1 | 0 | 0 | 0 | 0/50
Translocations | | 1 | 0 | 0 | 0 | 0/59
Transmutations | | 1 | 0 | 0 | 0 | 0/42
Fire Magic | | 1 | 0 | 0 | 0 | 0/50
Ice Magic | | 1 | 0 | 0 | 0 | 0/50
Air Magic | | 1 | 0 | 0 | 0 | 0/70
Earth Magic | | 1 | 0 | 0 | 0 | 0/35
Poison Magic | | 1 | 0 | 0 | 0 | 0/29
Invocations | | 1 | 0 | 0 | 0 | 0/35
Evocations | | 1 | 0 | 0 | 0 | 0/35
Spell bugs:
Durations:
Attributes:
Mutations:
antennae: 3 (innate)
exoskeleton: 1 (innate)
Inventory bugs:
Equipment:
eq slot #0, inv slot #0: +0,+0 short sword
eq slot #6, inv slot #3: +0 leather armour
}}}}}}}}}}}
Screenshot:
▓▓▓▓▓▓▓▓▓▓
........@▓
▓▓▓▓▓▓▓▓▓▓
clua stack:
dlua stack:
Lua persistent data:
<<<<<<<<<<<<<<<<<<<<<<
>>>>>>>>>>>>>>>>>>>>>>
Lua marker contents:
<<<<<<<<<<<<<<<<<<<<<<
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Lua marker 1 at (8, 18):
{{{{
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Lua marker 4 at (10, 34):
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Lua marker 5 at (10, 58):
{{{{
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Lua marker 6 at (10, 62):
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props:
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Lua marker 7 at (11, 14):
{{{{
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props:
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Lua marker 8 at (12, 10):
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Lua marker 9 at (12, 26):
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Lua marker 10 at (15, 42):
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Lua marker 11 at (15, 50):
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Lua marker 12 at (15, 54):
{{{{
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Lua marker 13 at (16, 38):
{{{{
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props:
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Lua marker 14 at (17, 62):
{{{{
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props:
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Lua marker 15 at (18, 46):
{{{{
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Lua marker 16 at (19, 30):
{{{{
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Lua marker 17 at (19, 58):
{{{{
CLASS: RestrictDoor
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props:
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Lua marker 18 at (20, 22):
{{{{
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Lua marker 19 at (23, 18):
{{{{
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Lua marker 20 at (24, 10):
{{{{
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props:
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Lua marker 21 at (24, 10):
{{{{
CLASS: PropertiesDescriptor
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Lua marker 22 at (24, 34):
{{{{
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Lua marker 23 at (24, 34):
{{{{
CLASS: PropertiesDescriptor
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Lua marker 24 at (24, 62):
{{{{
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Lua marker 25 at (24, 62):
{{{{
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Lua marker 26 at (28, 6):
{{{{
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Lua marker 27 at (28, 46):
{{{{
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Lua marker 28 at (28, 46):
{{{{
CLASS: PropertiesDescriptor
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Lua marker 29 at (30, 6):
{{{{
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Lua marker 30 at (30, 6):
{{{{
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Lua marker 31 at (30, 22):
{{{{
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Lua marker 32 at (31, 14):
{{{{
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Lua marker 33 at (31, 14):
{{{{
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Lua marker 34 at (31, 50):
{{{{
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Lua marker 35 at (31, 50):
{{{{
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Lua marker 36 at (32, 58):
{{{{
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Lua marker 37 at (32, 58):
{{{{
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Lua marker 38 at (33, 54):
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Lua marker 39 at (33, 54):
{{{{
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Lua marker 40 at (34, 10):
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Lua marker 41 at (34, 62):
{{{{
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Lua marker 42 at (37, 30):
{{{{
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Lua marker 43 at (37, 42):
{{{{
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Lua marker 44 at (37, 42):
{{{{
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Lua marker 45 at (38, 18):
{{{{
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Lua marker 46 at (38, 34):
{{{{
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Lua marker 47 at (38, 34):
{{{{
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Lua marker 48 at (38, 46):
{{{{
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Lua marker 49 at (38, 46):
{{{{
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Lua marker 50 at (39, 22):
{{{{
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Lua marker 51 at (42, 58):
{{{{
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Lua marker 52 at (44, 10):
{{{{
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Lua marker 53 at (44, 18):
{{{{
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Lua marker 54 at (46, 14):
{{{{
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Lua marker 55 at (46, 14):
{{{{
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Lua marker 56 at (46, 54):
{{{{
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Lua marker 57 at (47, 22):
{{{{
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Lua marker 58 at (47, 22):
{{{{
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Lua marker 59 at (48, 46):
{{{{
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Lua marker 60 at (48, 46):
{{{{
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Lua marker 61 at (52, 34):
{{{{
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Lua marker 62 at (52, 34):
{{{{
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Lua marker 63 at (52, 58):
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Lua marker 64 at (52, 58):
{{{{
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Lua marker 65 at (52, 62):
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Lua marker 66 at (52, 62):
{{{{
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Lua marker 67 at (53, 18):
{{{{
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CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 68 at (55, 10):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 69 at (56, 42):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 70 at (56, 42):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Dungeon
}}}}
Lua marker 71 at (58, 14):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 72 at (58, 14):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Forest
}}}}
Lua marker 73 at (58, 46):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 74 at (58, 46):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Shoals
}}}}
Lua marker 75 at (58, 62):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 76 at (60, 22):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 77 at (60, 54):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 78 at (60, 54):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Orcish Mines
}}}}
Lua marker 79 at (61, 38):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 80 at (63, 30):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 81 at (63, 30):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to Vaults:5
}}}}
Lua marker 82 at (64, 18):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 83 at (64, 18):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to Zot:5
}}}}
Lua marker 84 at (64, 50):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 85 at (64, 62):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 86 at (64, 62):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Dungeon
}}}}
Lua marker 87 at (66, 26):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 88 at (66, 34):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 89 at (66, 34):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to Snake:5
}}}}
Lua marker 90 at (66, 58):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 91 at (68, 10):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 92 at (68, 10):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Tomb
}}}}
Lua marker 93 at (70, 14):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 94 at (70, 14):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to the Crypt
}}}}
Lua marker 95 at (70, 22):
{{{{
CLASS: RestrictDoor
triggerers:
1:
CLASS: DgnTriggerer
method: dgn_event
type: door_opened
listeners:
activating: false
dgn_trigs_by_type:
8192:
1: 1
activated: true
props:
door_restrict: veto
}}}}
Lua marker 96 at (70, 22):
{{{{
CLASS: PropertiesDescriptor
props:
door_description_suffix: to D:27
}}}}
>>>>>>>>>>>>>>>>>>>>>>
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