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ID Category Severity Reproducibility Date Submitted Last Update
0007789 [DCSS] Patches feature N/A 2013-11-27 22:00 2013-11-30 17:23
Reporter Sandman25 View Status public  
Assigned To neil
Priority normal Resolution done  
Status closed   Product Branch 0.14 ancient branch
Summary 0007789: Display number of affected monsters for Zin's recite
Description Recite against which type of sinner?
    [a] - Chaotic (affects the forces of chaos and mutation)
2: a green ugly thing, a white very ugly thing
    [b] - Heretic (affects non-believers)
7: an orc, an orc sorcerer, an orc priest, an orc warrior, an orc, an orc...

Initially I tried to put monster list to the right of the same row but unfortunately there is very little room: "1: ..." is displayed instead of "1: a white very ugly thing".

If there are more than 2 types of sinner, "more" prompt can trigger.
Additional Information
Tags No tags attached.
Attached Files ? file icon recite.patch [^] (1,733 bytes) 2013-11-27 22:00 [Show Content]

- Relationships

-  Notes
(0024537)
neil (administrator)
2013-11-30 00:34
edited on: 2013-11-30 00:37

I like the idea; several comments on the patch:

First, the display is a little ugly with the text unindented. What about, as dpeg suggested in Tavern, removing the parenthetical description. Then you could let the list take up to two lines, and keep the second line indented. Something like:
Recite against which type of sinner?
    [a] - Chaotic (2: a green ugly thing, a white very ugly thing)
    [b] - Heretic (7: an orc, an orc sorcerer, an orc priest,
          an orc warrior, an orc, an orc)

The repeated "an orc" is kind of ugly. Perhaps identical names could be collapsed into something like "an orc x3"? Doing genus factoring (as in come-into-view messages) might be a bit too much, as it would give just "7 orcs".

Also, use strwidth(s.c_str()) rather than s.length(), or it won't handle unicode properly: length() returns the number of bytes, which these days has little to do with how much space it takes to print. It's not so much of an issue now (no monsters have non-ASCII names), but will be when we implement more translation.

It would be nice to not hardcode a width of 80, so tiles and bigterm players don't have wasted space. Unfortunately there's not a simple way to get the message window width. msgwin_line_length() would do it, but it would need to be made non-static and added to a header.

Finally, please use spaces instead of tabs; checkwhite can do the conversion, but I don't think it handles your four-space tabs properly, so it would be better to configure your editor to do it for you if possible.

(0024545)
Sandman25 (reporter)
2013-11-30 03:03

Sorry, I am not a C++ programmer so the code can be very ugly, for example I used google to find how C++ arrays are created and string length is detemined. Please let me know if you want me to continue working on the patch, I am not sure how much time it can take.
(0024551)
neil (administrator)
2013-11-30 05:05

No worries, I'll work on the cleanups I mentioned.
(0024552)
neil (administrator)
2013-11-30 17:08

Applied in trunk (0.14-a0-1196-g2214da5), with some changes to the formatting as discussed here (up to and including 0.14-a0-1198-g82f56c9). Thanks!
(0024553)
neil (administrator)
2013-11-30 17:09

How should we credit you?
(0024554)
Sandman25 (reporter)
2013-11-30 17:21

No credit is needed, it was my pleasure to do something useful for this great game.

- Issue History
Date Modified Username Field Change
2013-11-27 22:00 Sandman25 New Issue
2013-11-27 22:00 Sandman25 File Added: recite.patch
2013-11-30 00:34 neil Note Added: 0024537
2013-11-30 00:37 neil Note Edited: 0024537
2013-11-30 03:03 Sandman25 Note Added: 0024545
2013-11-30 05:05 neil Status new => assigned
2013-11-30 05:05 neil Assigned To => neil
2013-11-30 05:05 neil Note Added: 0024551
2013-11-30 17:08 neil Note Added: 0024552
2013-11-30 17:08 neil Status assigned => resolved
2013-11-30 17:08 neil Fixed in Branch => 0.14 development branch
2013-11-30 17:08 neil Resolution open => done
2013-11-30 17:09 neil Note Added: 0024553
2013-11-30 17:21 Sandman25 Note Added: 0024554
2013-11-30 17:23 Sandman25 Status resolved => closed


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