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ID Category Severity Reproducibility Date Submitted Last Update
0007393 [DCSS] Bug Report minor always 2013-07-25 06:31 2013-07-26 20:23
Reporter Roshnak View Status public  
Assigned To neil
Priority normal Resolution done  
Status resolved   Product Branch 0.13 ancient branch
Summary 0007393: No prompt for exiting panlord level without rune upon entering abyss
Description Twice now I've entered Cerebov's lair and escaped through the abyss, while forgetting the rune.

First time I was escaping the level, and thought it was weird that there was no prompt.
Second time was actually after killing Cerebov. I decided to take a look around the level and found an abyss exit. I entered it forgetting that I hadn't picked up the rune. There was no "Are you sure you want to exit this level? You won't be able to return!" prompt.
Frustrating, to say the least.
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(0023554)
neil (administrator)
2013-07-25 07:08
edited on: 2013-07-25 07:10

Fixed in trunk (0.13-a0-2528-g340e596) and stable (0.12.2-13-gffed442), thanks! The code handled DNGN_ENTER_ABYSS (which didn't need it, as leaving the abyss returned you to the same level) but not DNGN_EXIT_THROUGH_ABYSS (which did need it).

(0023555)
Roshnak (reporter)
2013-07-25 07:30

Glad to hear it's fixed.
Although I would like to ask a favor.
On my current run, is there any way possible to tweak the file to make it possible to get the fiery rune? I really don't want to ascend a 14 rune character because of such a silly mistake.
(0023567)
neil (administrator)
2013-07-26 17:39
edited on: 2013-07-26 17:45

In the past I've edited saves on CSZO and CAO to allow broken saves to continue, and to restore incorrectly missing access to game content (missing branch entrances, runes that weren't generated). In this case it's much less clear: the level and rune were generated properly, and the bug only caused a missing safety warning. In the past we've not corrected for, for example, a player getting TSO penance because of a missing stop-attack prompt.

It's a very tough call, but I'll have to decline to edit this save. I don't want to set what could be a dangerous precedent (in terms of player expectations), especially when UI safety is a somewhat subjective subject anyway. Sorry to disappoint :(

(0023571)
Roshnak (reporter)
2013-07-26 20:23

You're right, that would be setting a dangerous precedent. Oh well. At least I have Cerebov's Sword as a consolation prize.

- Issue History
Date Modified Username Field Change
2013-07-25 06:31 Roshnak New Issue
2013-07-25 07:08 neil Note Added: 0023554
2013-07-25 07:08 neil Status new => resolved
2013-07-25 07:08 neil Fixed in Branch => 0.12 stable branch
2013-07-25 07:08 neil Resolution open => done
2013-07-25 07:08 neil Assigned To => neil
2013-07-25 07:10 neil Note Edited: 0023554
2013-07-25 07:30 Roshnak Note Added: 0023555
2013-07-26 17:39 neil Note Added: 0023567
2013-07-26 17:45 neil Note Edited: 0023567
2013-07-26 20:23 Roshnak Note Added: 0023571


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