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|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
0006019 |
[DCSS] Patches |
minor |
always |
2012-08-02 22:29 |
2012-08-03 08:16 |
|
Reporter |
CommanderC |
View Status |
public |
|
Assigned To |
neil |
Priority |
normal |
Resolution |
done |
|
Status |
resolved |
|
Product Branch |
0.11 ancient branch |
|
Summary |
0006019: Noise information for Excruciating Wounds and Malign Gateway is wrong. |
Description |
I have made a patch that fixes this. |
Additional Information |
|
Tags |
No tags attached. |
|
Attached Files |
noise.patch [^] (829 bytes) 2012-08-02 22:29 [Show Content] [Hide Content]From 54acd7a74e988692f0c1b59b2ccbca9757fc27da Mon Sep 17 00:00:00 2001
From: Policarpo Caballero <policarpocp@gmail.com>
Date: Thu, 2 Aug 2012 22:27:00 +0200
Subject: [PATCH] Correct noise information for Excruciating Wounds and Malign
Gateway.
---
crawl-ref/source/spl-cast.cc | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc
index 4a2e1b8..1c6b847 100644
--- a/crawl-ref/source/spl-cast.cc
+++ b/crawl-ref/source/spl-cast.cc
@@ -1755,6 +1755,11 @@ std::string spell_noise_string(spell_type spell)
effect_noise = 7;
break;
+ case SPELL_MALIGN_GATEWAY:
+ effect_noise = 10;
+ break;
+
+ case SPELL_EXCRUCIATING_WOUNDS:
// Small explosions.
case SPELL_MEPHITIC_CLOUD:
case SPELL_EVAPORATE:
--
1.7.11.3
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