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ID Category Severity Reproducibility Date Submitted Last Update
0000537 [DCSS] Bug Report crash always 2010-01-24 02:04 2010-11-28 19:29
Reporter jpeg View Status public  
Assigned To rob
Priority low Resolution done  
Status closed   Product Branch 0.8 ancient branch
Summary 0000537: Shift-targeting wizmode-spells can crash the game (ge7e71e2)
Description If, at the wizmode spellcasting (&z) prompt, you enter an ambigous spell name, the game will sometimes assume you're attempting to cast a monster spell.

Examples: flame, bolt

Targetting such a spell with shift-dir causes the following assertion:

ASSERT(!(flags & SPFLAG_TARGETTING_MASK) || in_bounds(pbolt.target)) in 'mon-cast.cc' at line 1637 failed.

Exact spell names never cause any problems, and normal targetting is also okay.
Additional Information
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-  Notes
(0001531)
jpeg (manager)
2010-01-24 02:11

This might already be addressed in the direction-rewrite branch.
(0002551)
jpeg (manager)
2010-02-15 13:04

Still happens in gde3f3c6:

ASSERT(!(flags & SPFLAG_TARGETING_MASK) || in_bounds(pbolt.target)) in 'mon-cast.cc' at line 1677 failed.
(0007333)
jpeg (manager)
2010-08-18 15:26

Still happens in d22027d7.
(0009438)
jpeg (manager)
2010-11-28 19:29

Apparently fixed now.

- Issue History
Date Modified Username Field Change
2010-01-24 02:04 jpeg New Issue
2010-01-24 02:11 jpeg Note Added: 0001531
2010-01-24 02:11 jpeg Assigned To => haranp
2010-01-24 02:11 jpeg Status new => assigned
2010-02-15 13:04 jpeg Note Added: 0002551
2010-02-17 14:49 jpeg Assigned To haranp =>
2010-02-17 14:50 jpeg Status assigned => confirmed
2010-08-18 15:26 jpeg Note Added: 0007333
2010-08-18 15:26 jpeg Product Branch 0.6 old branch => 0.8 development branch
2010-09-13 10:05 rob Status confirmed => resolved
2010-09-13 10:05 rob Fixed in Branch => 0.8 development branch
2010-09-13 10:05 rob Resolution open => done
2010-09-13 10:05 rob Assigned To => rob
2010-11-28 19:29 jpeg Note Added: 0009438
2010-11-28 19:29 jpeg Status resolved => closed


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