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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0000537 | [DCSS] Bug Report | crash | always | 2010-01-24 02:04 | 2010-11-28 19:29 | ||
Reporter | jpeg | View Status | public | ||||
Assigned To | rob | ||||||
Priority | low | Resolution | done | ||||
Status | closed | Product Branch | 0.8 ancient branch | ||||
Summary | 0000537: Shift-targeting wizmode-spells can crash the game (ge7e71e2) | ||||||
Description |
If, at the wizmode spellcasting (&z) prompt, you enter an ambigous spell name, the game will sometimes assume you're attempting to cast a monster spell. Examples: flame, bolt Targetting such a spell with shift-dir causes the following assertion: ASSERT(!(flags & SPFLAG_TARGETTING_MASK) || in_bounds(pbolt.target)) in 'mon-cast.cc' at line 1637 failed. Exact spell names never cause any problems, and normal targetting is also okay. |
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Additional Information | |||||||
Tags | No tags attached. | ||||||
Attached Files | |||||||
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