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ID Category Severity Reproducibility Date Submitted Last Update
0005362 [DCSS] Bug Report crash always 2012-02-27 02:34 2017-01-24 14:36
Reporter vinnie View Status public  
Assigned To
Priority normal Resolution open  
Status new   Product Branch 0.10 ancient branch
Summary 0005362: Crash after finish any tutorial level
Description as in the subjec, finish any of the parts of the tutorial the game crashes rather than returning to the menu selection for select other tutorial.
Both with tiles and ascii (i attach graphich crash.txt).


I buil 0.10.0 with this command:
make TILES=y LUA_INCLUDE_DIR=/usr/local/include/ SQLITE_INCLUDE_DIR=/usr/local/include/ prefix=/usr/local DATADIR=share/crawl SAVEDIR=~/.crawl

make TILES=y install LUA_INCLUDE_DIR=/usr/local/include/ SQLITE_INCLUDE_DIR=/usr/local/include/ prefix=/usr/local DATADIR=share/crawl SAVEDIR=~/.crawl

Before compile i apply manual edit to makefile, I replaced all occurrences of lua5.1 with lua, only way to run the compilation in good way,

This problem do not exist in 0.9.1
Additional Information
Tags No tags attached.
Attached Files txt file icon crash-merdin-20120227-015611.txt [^] (16,627 bytes) 2012-02-27 02:34 [Show Content]
txt file icon crash-merdin-20120227-020105.txt [^] (16,269 bytes) 2012-02-27 02:36 [Show Content]

- Relationships
has duplicate 0007676resolvedPleasingFungus Crash when finishing Tutorial on Mac OS X 
has duplicate 0009293resolvedgammafunk Post-tutorial crash on BSD systems 

-  Notes
(0017157)
vinnie (reporter)
2012-02-27 02:36
edited on: 2012-02-27 02:38

add ascii crash log

(0017308)
JamesBond007 (reporter)
2012-03-15 20:21

I have similar problem, but with few differences:
- the game quits only on console version (tiles are working fine)
- not only after tutorial, but also after character's death (also possibly after victory, never achieved by me).

The source of this bug is this line in the init.txt file:
# restart_after_game = false

In tiles version, default line is different:
# restart_after_game = true

To fix this bug, change this line to:
  restart_after_game = true

Change false to true ad remove the # from the beginning, otherwise the game will always load default settings.
(0017310)
vinnie (reporter)
2012-03-16 02:07

I tried but unfortunately it does not solve my problem:
I remove # from restart_after_game and set it as true or false and test first chapter of the tutorial, nada
Thanks James
(0023054)
hhkb (reporter)
2013-06-04 21:53

Is this still a problem? It works fine for me in 0.13 if I set restart_after_game = true.
(0027983)
Belias (reporter)
2014-12-04 23:28
edited on: 2014-12-04 23:29

This is still a problem for me, even if I set restart_after_game = true. (At least, on the current stable version -- 0.15.2)

(0031442)
vinnie (reporter)
2017-01-24 14:36

After all this time, it's still me.
Today on my ubuntu 16.04 with DCSS installed through the repository, I came back in the same issue of the closure of the game during the tutorial.
I tried to set the changes suggested by JamesBond007, and this time they took the desired effect.
So, it would not be appropriate to include "restart_after_game = true" in the default configuration?

- Issue History
Date Modified Username Field Change
2012-02-27 02:34 vinnie New Issue
2012-02-27 02:34 vinnie File Added: crash-merdin-20120227-015611.txt
2012-02-27 02:36 vinnie Note Added: 0017157
2012-02-27 02:36 vinnie File Added: crash-merdin-20120227-020105.txt
2012-02-27 02:38 vinnie Note Edited: 0017157
2012-03-15 20:21 JamesBond007 Note Added: 0017308
2012-03-16 02:07 vinnie Note Added: 0017309
2012-03-16 02:07 vinnie Note Added: 0017310
2012-03-16 02:17 vinnie Note Deleted: 0017309
2013-06-04 21:53 hhkb Note Added: 0023054
2014-12-04 20:22 PleasingFungus Relationship added has duplicate 0007676
2014-12-04 20:23 PleasingFungus Relationship added has duplicate 0009293
2014-12-04 23:28 Belias Note Added: 0027983
2014-12-04 23:29 Belias Note Edited: 0027983
2017-01-24 14:36 vinnie Note Added: 0031442


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