Notes |
(0016325)
evilmike (developer)
2011-12-19 00:25
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Holy zig levels have been fixed by removing shedu bands. I haven't fixed the underlying issue of monster bands not working in zigs.
You won't find shedus in zigs any more - the monster is pointless without them being able to resurrect each other. |
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(0017050)
KiloByte (manager)
2012-02-16 05:35
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This is not a fix to the bug. |
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(0018777)
neil (administrator)
2012-07-07 11:42
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Fixed in trunk. 0.11-a0-2722-ga560906 adds support for bands in monster lists, and 0.11-a0-2723-gfe415b0 re-adds shedu bands to holy zig and holy pan. |
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(0018959)
XuaXua (reporter)
2012-07-12 18:44
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I have no way to confirm this, so closing. |
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