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|
ID |
Category |
Severity |
Reproducibility |
Date Submitted |
Last Update |
0004824 |
[DCSS] Bug Report |
minor |
always |
2011-10-28 23:29 |
2012-01-10 04:49 |
|
Reporter |
evilmike |
View Status |
public |
|
Assigned To |
edlothiol |
Priority |
normal |
Resolution |
done |
|
Status |
closed |
|
Product Branch |
0.10 ancient branch |
|
Summary |
0004824: Transparency issue in tiles in floor.png and walls.png |
Description |
The base tiles are fine, but the actual tilesets the game uses have a weird problem. It looks like for some tiles (but not all) the darkest colour is being made transparent. In game this causes them to appear black. For a couple of floor tiles (mostly tinted ones) this looks really wrong.
In the attached screenshot you will see what floor_pebble_white looks like. If you look closely, some tiles are tinted properly (the cracks are grey), while others are just black. I have no idea what is actually causing this. The problem is worse for lighter tinted tiles, since the black stands out more on those ones.
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Additional Information |
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Tags |
No tags attached. |
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Attached Files |
badfloor.png [^] (76,693 bytes) 2011-10-28 23:29
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