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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0004395 | [DCSS] Bug Report | minor | always | 2011-08-16 09:56 | 2011-08-17 17:25 | ||
Reporter | galehar | View Status | public | ||||
Assigned To | Zaba | ||||||
Priority | normal | Resolution | done | ||||
Status | closed | Product Branch | 0.10 ancient branch | ||||
Summary | 0004395: spiders_nest_spider_trap can trap the player | ||||||
Description |
Since any cell can be turned into deep water a path isn't guaranteed. A player crossing a deep water bottleneck with a potion of levitation can trap himself. See this for an example: https://crawl.develz.org/tavern/viewtopic.php?f=8&t=2353 [^] |
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Additional Information | |||||||
Tags | No tags attached. | ||||||
Attached Files | |||||||
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Notes | |
(0014201) Zaba (developer) 2011-08-16 10:17 |
Should be fixed in b4fdb257. Note that not any cell can be turned into deep water---only shallow water that is initially on the map can be. |
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