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ID Category Severity Reproducibility Date Submitted Last Update
0003918 [DCSS] Bug Report minor always 2011-05-04 21:47 2011-05-16 21:56
Reporter rriegs View Status public  
Assigned To galehar
Priority normal Resolution done  
Status closed   Product Branch 0.9 ancient branch
Summary 0003918: Felid resting in Tiles is unusually slow (in terms of real time)
Description I've played a FeNe and FeBe and have noticed that, in both cases, resting seems to drag on a bit in Tiles. The number of elapsed turns seems to be about the same as with other character species, but they go by quite a bit slower.

I tried resting as a Spriggan and Centaur to see if the effect has anything to do with increased character speed, but resting seems to progress at the normal rate for both of them. Also, resting is as fast as usual for Felids in the Linux console.

Perhaps Felids are repainting the screen more frequently than normal?
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-  Notes
(0013106)
galehar (administrator)
2011-05-16 00:07

Fixed by plaidman
(0013114)
rriegs (reporter)
2011-05-16 20:15

Thanks!

- Issue History
Date Modified Username Field Change
2011-05-04 21:47 rriegs New Issue
2011-05-13 20:28 ledtim Issue Monitored: ledtim
2011-05-16 00:07 galehar Note Added: 0013106
2011-05-16 00:07 galehar Status new => resolved
2011-05-16 00:07 galehar Fixed in Branch => 0.9 development branch
2011-05-16 00:07 galehar Resolution open => done
2011-05-16 00:07 galehar Assigned To => galehar
2011-05-16 20:15 rriegs Note Added: 0013114
2011-05-16 21:56 rriegs Status resolved => closed


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