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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0011555 | [DCSS] Bug Report | minor | always | 2018-07-23 06:04 | 2018-07-23 06:04 | |||||||
Reporter | Pekkekke | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.22 ancient branch | |||||||||
Summary | 0011555: Passage of Golubria suppresses slime tiles | |||||||||||
Description |
In Slime, if the player casts PoG and a passage lands adjacent to a wall tile, the passage suppresses the green tile associated with wall damage in slime. Instead, a standard non-damage slime floor tile is displayed under the passage. I think the acid should not be suppressed so that it's still clear to the player that the tile does damage even though there is a passage on top of it. |
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Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files | ||||||||||||
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