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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0010745 | [DCSS] Bug Report | crash | unable to reproduce | 2016-10-24 05:07 | 2016-11-12 00:40 | |||||||
Reporter | The Letter J | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | |||||||||
Status | new | Product Branch | 0.18 ancient branch | |||||||||
Summary | 0010745: Amulet of gourmand auto pickup and crash | |||||||||||
Description |
I was playing as a Felid Necromancer at XL 3. I put on an amulet which identified itself as an Amulet of gourmand. Since those are useless to Felids, I dropped it (by shift-clicking it, if that matters). I was standing on two corpses at the time (a kobold, and something that wasn't poisonous, as I recall), so I tried to use Animate Skeleton. But when I pressed "z" to cast a spell, the amulet was automatically picked up (and I think it might have equipped itself too). I dropped the amulet and tried again, and the same thing happened. Then the game crashed. I have tried to reproduce the bug in wizard mode, but have not been able to yet. |
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Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files | ||||||||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2016-10-24 05:07 | The Letter J | New Issue | |
2016-11-12 00:40 | PleasingFungus | Note Added: 0031237 |
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