Notes |
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(0032622)
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aidanholm
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2018-09-14 06:23
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As a temporary workaround you should be able to set tile_map_pixels = 8 in your rc file. |
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(0032623)
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kitchen_ace
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2018-09-14 06:35
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Thanks, that works even if it's pretty tiny. I'd still love a ctrl-m screen and/or the ability to remove the icons, though I do realize that there are probably not too many other people playing at such a small resolution. |
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(0032624)
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RoGGa
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2018-09-14 08:40
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This might work in your init.txt:
tile_layout_priority = minimap, inventory
Also, iifc, there's an option to make the Inventory portion smaller...but I never tried it. Something about 1 line of floor items instead of the default 2 lines.
Btw, I've set: tile_map_pixels = 5
on a 1366x768 laptop so you might want to try different values. |
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(0032625)
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RoGGa
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2018-09-14 08:54
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Also, this is somewhat similar to a bug I submitted:
https://crawl.develz.org/mantis/view.php?id=11642 [^]
Maybe the fix that aidanh did for mine might fix yours.
Hopefully it has been cherry picked for v0.22.1 and 21.2, which should be coming out in less than a week. |
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