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ID Category Severity Reproducibility Date Submitted Last Update
0009142 [DCSS] Bug Report crash always 2014-11-05 22:10 2014-11-05 23:48
Reporter Mandragora View Status public  
Assigned To wheals
Priority normal Resolution done  
Status resolved   Product Branch experimental branch
Summary 0009142: Game crash on interacting with acidic walls in Slime
Description I am playing trunk webtiles on crawl.s-z.org with a character started a few days ago (Yred worshiper who experienced the joy of having all his items become holy wrath!)

Upon attempting to travel on, or tab-attacking onto (but not manually attacking onto) a monster on a tile next to an acidic wall in slime, the game crashes and restarts from the last staircase I entered - in this case, the M:1 entrance.

This same bug happened once to me on Crypt:3 earlier today, but I didn't take notice of the circumstances surrounding it and it did not happen again there.
Additional Information
Tags No tags attached.
Attached Files ? file icon 0001-Don-t-dereference-non-monster-evildoers.patch [^] (827 bytes) 2014-11-05 22:28 [Show Content]

- Relationships

-  Notes
(0027667)
Zannick (reporter)
2014-11-05 22:32

This code got recently rearranged and one of the null checks got dropped. Attached a 1ish-line patch to fix.
(0027669)
wheals (administrator)
2014-11-05 23:48

Thank you Zannick! Patch applied in 0.16-a0-1916-gff07b5f.

- Issue History
Date Modified Username Field Change
2014-11-05 22:10 Mandragora New Issue
2014-11-05 22:28 Zannick File Added: 0001-Don-t-dereference-non-monster-evildoers.patch
2014-11-05 22:32 Zannick Note Added: 0027667
2014-11-05 23:48 wheals Note Added: 0027669
2014-11-05 23:48 wheals Status new => resolved
2014-11-05 23:48 wheals Fixed in Branch => 0.16 development branch
2014-11-05 23:48 wheals Resolution open => done
2014-11-05 23:48 wheals Assigned To => wheals


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