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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0007680 | [DCSS] Bug Report | minor | unable to reproduce | 2013-10-29 18:51 | 2014-05-19 18:51 | ||
Reporter | Skrybe | View Status | public | ||||
Assigned To | neil | ||||||
Priority | normal | Resolution | done | Local or Remote | Local | ||
Status | closed | Operating System | Windows | ||||
Projection | none | Console or Tiles | Tiles | ||||
ETA | none | Fixed in Branch | 0.13 ancient branch | Product Branch | 0.13 ancient branch | ||
Product Version | 0.13.0-11-g0187522 | ||||||
Summary | 0007680: Unknown shafts don't trigger, give "You can't go down here!" message. | ||||||
Description | xom_obstacle_run generated in a recent game, and there's a certain square where every time the character steps on it, the game gives a "You can't go down here!" message, like I'm pushing > when not on stairs. I'm guessing it's related to the shaft trap that's supposed to generate. The tile in question is the one immediately south of the needle trap in the save. Save is from stable 0.13.0, but testing it in 0.13.0-11-g0187522 had the same effect. I wasn't able to reproduce this in a couple attempts in wizard mode. | ||||||
Steps To Reproduce | |||||||
Additional Information | |||||||
Tags | No tags attached. | ||||||
Attached Files | Lugalirra.cs [^] (124,306 bytes) 2013-10-29 18:51 | ||||||
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