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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0007311 | [DCSS] Bug Report | tweak | N/A | 2013-07-05 15:04 | 2014-08-20 07:34 | ||||||||
Reporter | 71619997a | View Status | public | ||||||||||
Assigned To | PleasingFungus | ||||||||||||
Priority | normal | Resolution | done | Local or Remote | Both | ||||||||
Status | resolved | Operating System | All | ||||||||||
Projection | none | Console or Tiles | Both | ||||||||||
ETA | none | Fixed in Branch | 0.14 ancient branch | Product Branch | 0.13 ancient branch | ||||||||
Product Version | |||||||||||||
Summary | 0007311: Sigmund vault overly killing | ||||||||||||
Description |
The vault sigmund_army, in mini_monsters.des, is composed of a door opening on 6 tiles, which are occupied by monsters with scthyes and Sigmund himself. These monsters can be (and were, when I played this vault) 5 orcs with scythes. And this vault can be encountered from D:2-6. Sigmund already is the notorious early-dungeon killer, but a vault like this on D:2 seems like complete overkill. I would suggest maybe making this vault from D:4-6 so it isn't just impossible. |
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Additional Information | |||||||||||||
Tags | No tags attached. | ||||||||||||
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