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ID Category Severity Reproducibility Date Submitted Last Update
0006640 [DCSS] Bug Report minor always 2013-02-13 20:09 2015-06-29 19:17
Reporter reid View Status public  
Assigned To Kate
Priority normal Resolution done Local or Remote Both
Status resolved   Operating System All
Projection none   Console or Tiles Both
ETA none Fixed in Branch 0.16 ancient branch Product Branch 0.12 ancient branch
  Product Version 0.12-a0-2203-ga7f467a
Summary 0006640: fire elementals act oddly in water
Description If a fire elemental ends up in deep water (such as by being dumped there with Tornado) it disappears without any message. This might be sensible (e.g. skeletal warriors do this too, though there is a message, presumably they are submerged) if not for the fact that fire elementals levitate.

Also, fire elementals won't move into shallow water squares, which again might be sensible if they didn't levitate.
Steps To Reproduce
Additional Information
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-  Notes
(0029258)
Kate (developer)
2015-06-29 19:17

Fire elementals can now cross water normally.

- Issue History
Date Modified Username Field Change
2013-02-13 20:09 reid New Issue
2015-06-29 19:17 Kate Note Added: 0029258
2015-06-29 19:17 Kate Status new => resolved
2015-06-29 19:17 Kate Fixed in Branch => 0.16 pre-release branch
2015-06-29 19:17 Kate Resolution open => done
2015-06-29 19:17 Kate Assigned To => Kate


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