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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||||||||
0003664 | [DCSS] Bug Report | minor | always | 2011-03-26 20:58 | 2011-03-28 01:13 | ||||||||
Reporter | doublep | View Status | public | ||||||||||
Assigned To | galehar | ||||||||||||
Priority | normal | Resolution | done | Local or Remote | Local | ||||||||
Status | resolved | Operating System | Linux | ||||||||||
Projection | none | Console or Tiles | Console | ||||||||||
ETA | none | Fixed in Branch | 0.8 ancient branch | Product Branch | 0.8 ancient branch | ||||||||
Product Version | 0.8.0-a0-5956-g1fd2b29 | ||||||||||||
Summary | 0003664: opposing elementary magic schools are penalized even if both not known | ||||||||||||
Description |
It seems that one of fire/ice magic and air/earth magic schools is always penalized even if both are unknown and both have the same base aptitude. To reproduce: start a game as e.g. troll hunter. Open aptitude screen with all skills (m*). Observe purple -4 beside fire and air magic schools. I don't know if this is a problem in the interface only, or if it actually has described influence on skill learning. At least if both opposing skills are at level 0, neither should be penalized (not sure about equal but non-zero levels, as that could be abusable). |
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Tags | No tags attached. | ||||||||||||
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