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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0012174 | [DCSS] Bug Report | crash | always | 2020-01-11 06:36 | 2020-01-21 03:12 | |||||||
Reporter | Siegurt | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | Local or Remote | Local | |||||||
Status | new | Operating System | Windows | |||||||||
Projection | none | Console or Tiles | Tiles | |||||||||
ETA | none | Fixed in Branch | Product Branch | longterm development (0.31+) | ||||||||
Product Version | 0.25-a0-365-g7600c65 | |||||||||||
Summary | 0012174: Game crashes on load | |||||||||||
Description | Attached save file and crash report. | |||||||||||
Steps To Reproduce | ||||||||||||
Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files |
Barri.cs [^] (184,142 bytes) 2020-01-11 06:36 crash-Barri-20200110-223228.txt [^] (49,663 bytes) 2020-01-11 06:37 [Show Content] [Hide Content] ASSERT(y < my) in 'tilereg-text.cc' at line 117 failed. Version: Dungeon Crawl Stone Soup 0.25-a0-365-g7600c65 Platform: Windows Bits: 32 Game mode: normal Tiles: yes Seed: 12173649004607790711, deterministic pregen: 1 Command line: C:\Program Files (x86)\Crawl\crawl.exe -rc C:\GDrive\Crawl\Settings\init.txt RC options: restart_after_game = true Unable to get stack trace on this platform. Unable to get stack trace on this platform. Compilation info: <<<<<<<<<<< Compiled with GCC 4.9.2 Build platform: x86_64-linux-gnu Platform: i686-w64-mingw32.static CFLAGS: -O2 -pipe -DWINMM_PLAY_SOUNDS -D__USE_MINGW_ANSI_STDIO -DUSE_TILE -DUSE_TILE_LOCAL -DUSE_SDL -DUSE_GL -DUSE_FT -DUSE_SOUND -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -Irltiles -isystem contrib/install/i686-w64-mingw32.static/include/SDL2 -isystem contrib/install/i686-w64-mingw32.static/include/freetype2 -isystem contrib/install/i686-w64-mingw32.static/include -DWIZARD -DASSERTS -DPROPORTIONAL_FONT="dat/tiles/DejaVuSans.ttf" -DMONOSPACED_FONT="dat/tiles/DejaVuSansMono.ttf" -DREGEX_PCRE -DCLUA_BINDINGS LDFLAGS: -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = rooms, absdepth0 = 4 Level vaults: layout_basic elyvilon_altar_4 serial_shops shop_fountains portal_sewer_entry_e uniq_ijyb uniq_pikel uniq_crazy_yiuf_cottage Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned) The sting hits the scorpion but does no damage. The scorpion looks even sicker. The scorpion is lightly wounded. The scorpion closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, very poisoned) The sting hits the scorpion but does no damage. The scorpion looks even sicker. The scorpion is moderately wounded. The scorpion misses you. You kill the scorpion! Training target 6.0 for Poison Magic reached! Your Fighting skill increases to level 2! Your Poison Magic skill increases to level 6! You have reached level 7! Found a stone staircase leading down. You see here a scorpion corpse. You already know all available spells. Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. There is a stone staircase leading up here. Things that are here: a +0 giant club; an ogre corpse You now have 144 gold pieces (gained 6). Magic restored. c - 11 boomerangs (gained 7) A leopard gecko comes into view. The leopard gecko hisses angrily. You hear a shout! A leopard gecko is nearby! No target in range! No target in range! An ogre comes into view. It is wielding a +0 giant club. You see here a smoky blue potion. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko The sting misses the leopard gecko. The leopard gecko closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko The sting misses the leopard gecko. The leopard gecko closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - ogre, p - leopard gecko Aim: an ogre, wielding a +0 giant club Poisonous vapours surround the ogre! You are feeling hungry. The leopard gecko bites you. The ogre is engulfed in poison gas. The ogre is poisoned. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) Poisonous vapours surround the ogre! The leopard gecko barely misses you. The ogre is engulfed in poison gas. The ogre looks even sicker. The leopard gecko bites you. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, very poisoned) Poisonous vapours surround the ogre! The ogre is engulfed in poison gas. The ogre looks even sicker. The leopard gecko closely misses you. Unknown command. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The ogre seems to burn from within!!! You kill the ogre! The leopard gecko closely misses you. Unknown command. You miss the leopard gecko. Your grab misses the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. You kill the leopard gecko! d - a smoky blue potion You see here a leopard gecko corpse. You butcher the leopard gecko corpse. v - 2 chunks of flesh You see here a leopard gecko skeleton. You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. HP restored. You start resting. A quokka skeleton comes into view. You see here a +0 giant club. You see here a leopard gecko skeleton. Casting: Ignite Poison (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka skeleton Aim: a quokka skeleton The sting hits the quokka skeleton. The quokka skeleton partially resists. The quokka skeleton is moderately damaged. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka skeleton Aim: a quokka skeleton (moderately damaged) The sting hits the quokka skeleton. The quokka skeleton partially resists. The quokka skeleton is heavily damaged. You barely miss the quokka skeleton. Your grab misses the quokka skeleton. The quokka skeleton is heavily damaged. The quokka skeleton barely misses you. You hit the quokka skeleton. You destroy the quokka skeleton! You start resting. A crimson imp comes into view. The crimson imp enters a dispersal trap! You blink. The crimson imp blinks! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (hasn't noticed you) The sting hits the crimson imp. The crimson imp partially resists. The crimson imp is poisoned. The crimson imp is lightly wounded. The crimson imp shouts! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded, poisoned) The sting misses the crimson imp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded, poisoned) The sting hits the crimson imp but does no damage. The crimson imp looks even sicker. The crimson imp is lightly wounded. The crimson imp hits you. You hit the crimson imp. You grab the crimson imp. The crimson imp is moderately wounded. You constrict the crimson imp. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is heavily wounded. You constrict the crimson imp, but do no damage. You hit the crimson imp but do no damage. The crimson imp is severely wounded. You constrict the crimson imp, but do no damage. The crimson imp hits you. You hit the crimson imp. Your squeeze misses the crimson imp. The crimson imp is severely wounded. You constrict the crimson imp. You kill the crimson imp! Magic restored. A bullfrog skeleton comes into view. A bullfrog skeleton is nearby! No target in range! No target in range! Unknown command. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog skeleton Aim: a bullfrog skeleton The sting hits the bullfrog skeleton. The bullfrog skeleton partially resists. The bullfrog skeleton is lightly damaged. The bullfrog skeleton barely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog skeleton Aim: a bullfrog skeleton (lightly damaged) The sting hits the bullfrog skeleton. The bullfrog skeleton partially resists. The bullfrog skeleton is lightly damaged. The bullfrog skeleton misses you. You completely miss the bullfrog skeleton. You grab the bullfrog skeleton. The bullfrog skeleton is lightly damaged. You constrict the bullfrog skeleton, but do no damage. The bullfrog skeleton hits you. You hit the bullfrog skeleton. You squeeze the bullfrog skeleton, but do no damage. The bullfrog skeleton is lightly damaged. You constrict the bullfrog skeleton, but do no damage. The bullfrog skeleton hits you. You hit the bullfrog skeleton. The bullfrog skeleton is moderately damaged. You constrict the bullfrog skeleton. The bullfrog skeleton hits you. You hit the bullfrog skeleton. The bullfrog skeleton is heavily damaged. You constrict the bullfrog skeleton. The bullfrog skeleton closely misses you. You hit the bullfrog skeleton. You squeeze the bullfrog skeleton. The bullfrog skeleton is heavily damaged. You constrict the bullfrog skeleton. The bullfrog skeleton misses you. You hit the bullfrog skeleton. The bullfrog skeleton is severely damaged. You constrict the bullfrog skeleton. You hit the bullfrog skeleton. You destroy the bullfrog skeleton! Your Dodging skill increases to level 3! You start resting. Magic restored. You start resting. HP restored. You start waiting. All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. Unknown command. q - 2 bubbling cyan potions (gained 1) A jackal comes into view. A jackal is nearby! A jackal comes into view. The jackal moves out of view. A jackal comes into view. The jackal moves out of view. Found a ration. The jackal barks! The jackal closely misses you. You hear a bark! The jackal barks! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, poisoned) The sting hits the jackal but does no damage. The jackal looks even sicker. The jackal is severely wounded. The jackal closely misses you. You barely miss the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. x2 You hit the jackal. You kill the jackal! You constrict the jackal. The jackal closely misses you. You release your grip on the jackal. You closely miss the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. You hit the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. v - a chunk of flesh You see here a jackal skeleton. b - 9 rations (gained 1) There isn't anything here! You already know all available spells. Unknown command. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. A dart slug comes into view. A dart slug is nearby! A quokka comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (resting) The sting hits the quokka. The quokka is poisoned. The quokka is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, poisoned) The sting hits the quokka. The quokka looks even sicker. You kill the quokka! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug The sting hits the dart slug. The dart slug is poisoned. The dart slug is lightly wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, poisoned) The sting hits the dart slug. The dart slug looks even sicker. The dart slug is heavily wounded. You kill the dart slug! A giant cockroach comes into view. Things that are here: a dart slug corpse; a quokka corpse Things that are here: a dart slug corpse; a quokka corpse Butcher a dart slug corpse? [(y)es/(n)o/(a)ll/(q)uit/?] Butcher a quokka corpse? [(y)es/(n)o/(a)ll/(q)uit/?] There isn't anything else to butcher here. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (resting) The sting hits the giant cockroach! The giant cockroach is poisoned. You kill the giant cockroach! No target in view! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. v - a chunk of flesh Things that are here: a dart slug corpse; a quokka corpse Magic restored. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. Found a scale mail. You now have 155 gold pieces (gained 11). Found a dagger. A worker ant comes into view. You see here a ration. b - 10 rations (gained 1) Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (resting) The sting hits the worker ant. The worker ant is poisoned. The worker ant is lightly wounded. The worker ant twitches its antennae in your direction. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, poisoned) The sting hits the worker ant but does no damage. The worker ant looks even sicker. The worker ant is lightly wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded, very poisoned) The sting hits the worker ant but does no damage. The worker ant looks even sicker. The worker ant is heavily wounded. The worker ant bites you. You closely miss the worker ant. Your grab misses the worker ant. The worker ant is heavily wounded. The worker ant barely misses you. You hit the worker ant but do no damage. You grab the worker ant. The worker ant is severely wounded. You constrict the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! You hit the worker ant. The worker ant is almost dead. You constrict the worker ant, but do no damage. You feel sick. You kill the worker ant! Your Fighting skill increases to level 3! You feel sick. There isn't anything here! You feel sick. You feel sick. You feel sick. Found an orange potion. You feel sick. b - 11 rations (gained 1) You feel sick. You feel sick. You see here a dagger. w - a dagger Unknown command. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. HP restored. A quokka comes into view. Found 11 gold pieces. A quokka is nearby! A worker ant comes into view. You see here an orange potion. s - 2 orange potions (gained 1) The worker ant twitches its antennae in your direction. No target in range! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant The sting misses the worker ant. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant The sting hits the worker ant. The worker ant is poisoned. The worker ant is lightly wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, poisoned) The sting hits the worker ant. The worker ant looks even sicker. The worker ant is heavily wounded. The worker ant closely misses you. The worker ant bites you! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded, very poisoned) The sting hits the worker ant. The worker ant looks even sicker. You kill the worker ant! You hit the quokka. You grab the quokka. The quokka is severely wounded. You constrict the quokka, but do no damage. The quokka completely misses you. You hit the quokka. You kill the quokka! You see here a worker ant corpse. You butcher the worker ant corpse. v - 3 chunks of flesh (gained 2) Unknown command. You now have 166 gold pieces (gained 11). You see here a ring mail. Magic restored. Found a stone staircase leading down and a stone staircase leading up. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. b - 12 rations (gained 1) An orc and an orc wizard come into view. An orc comes into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor You can't see that place. [the floor.] That is beyond the maximum range. Okay, then. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (resting) Poisonous vapours surround the orc wizard! The orc wizard shouts! You hear a shout! The orc shouts! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a +0 club Poisonous vapours surround the orc! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - orc Aim: an orc, wielding a +0 club Poisonous vapours surround the orc! The orc is engulfed in poison gas. The orc is poisoned. You kill the orc! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc Aim: an orc Poisonous vapours surround the orc! The orc is engulfed in poison gas. The orc is poisoned. You kill the orc! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe Poisonous vapours surround the orc wizard! The orc wizard is poisoned. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (poisoned) Poisonous vapours surround the orc wizard! The orc wizard looks even sicker. Unknown command. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. No target in range! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The orc wizard seems to burn from within!!! You kill the orc wizard! Throwing (i - inventory. (/) - cycle) e - 112 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Things that are here: a +0 dagger; a +0 robe; an orc corpse There isn't anything here! Things that are here: a +0 dagger; a +0 robe; an orc corpse You butcher the orc corpse. v - 5 chunks of flesh (gained 4) Things that are here: a +0 dagger; a +0 robe; an orc skeleton Found 17 gold pieces. You now have 179 gold pieces (gained 13). You start resting. You start resting. Magic restored. You now have 196 gold pieces (gained 17). e - 139 stones (gained 27) Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You now have 203 gold pieces (gained 7). Done exploring. Done exploring. Move the cursor to view the level map, or type ? for a list of commands. Returning to the game... There is a stone staircase leading up here. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. There is a stone staircase leading down here. Search for what [Enter for "dagger", or ? for help]? dagger Drop what? 23/52 slots (_ for help) (? for menu, Esc to quit) You drop a dagger. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) u - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) w - a +0 dagger Unknown command. Done exploring. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Okay, then. All of the chunks of flesh in your inventory have rotted away. Found two stone staircases leading up. A giant cockroach comes into view. Casting: Ignite Poison (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach The sting hits the giant cockroach. The giant cockroach is poisoned. The giant cockroach is moderately wounded. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, poisoned) The sting hits the giant cockroach but does no damage. The giant cockroach looks even sicker. The giant cockroach is heavily wounded. You kill the giant cockroach! Found 15 gold pieces. Found a stone staircase leading down. Found 21 sling bullets. A jackal comes into view. You see here 15 gold pieces. A jackal comes into view. You see here 15 gold pieces. You now have 218 gold pieces (gained 15). A jackal comes into view. You see here 21 sling bullets. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (resting) Poisonous vapours surround the jackal! The jackal barks! x2 A jackal comes into view. The jackal is engulfed in poison gas. The jackal is poisoned. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - jackal, p - jackal Aim: a jackal Poisonous vapours surround the jackal! The jackal barks! x2 Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal Poisonous vapours surround the jackal! The jackal is engulfed in poison gas. The jackal is poisoned. You kill the jackal! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (severely wounded, poisoned) Poisonous vapours surround the jackal! The jackal is engulfed in poison gas. The jackal looks even sicker. You kill the jackal! The jackal closely misses you. You see here a jackal corpse. You puncture the jackal! You kill the jackal! The jackal bites you. The jackal completely misses you. The jackal barely misses you. You see here a jackal corpse. You hit the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. u - a chunk of flesh You see here a jackal skeleton. You hear the slow rusting of a very distant drain. You see here a jackal corpse. You butcher the jackal corpse. u - 3 chunks of flesh (gained 2) You see here a jackal skeleton. You see here a jackal corpse. You start resting. Magic restored. You start waiting. You hear the slow rusting of a very distant drain. You see here 21 sling bullets. Found a twisted jewelled staff. Found an escape hatch in the floor. You see here a twisted jewelled staff. v - a twisted jewelled staff Found a quokka corpse. Found a white marble altar of Elyvilon. Found a ration. Found a trident. b - 13 rations (gained 1) An orc comes into view. It is wielding a +0 trident. The orc moves out of view. Found 12 gold pieces. An orc priest comes into view. It is wielding a +0 flail. You see here a trident. Found a bubbling cyan potion. You now have 230 gold pieces (gained 12). There are no items here. Found 5 stones. e - 144 stones (gained 5) You hear the slow rusting of a very distant drain. An adder comes into view. Found a cloak and a hand axe. You see here a cloak. An orc comes into view. It is wielding a +0 whip. Found 20 arrows. Found Geth's Antique Armour Shoppe. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory. (/) - cycle) e - 144 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (resting) Poisonous vapours surround the adder! The adder hisses angrily. The adder is poisoned. There is an entrance to Geth's Antique Armour Shoppe here. No target in range! There is a fountain of clear blue water here. No target in range! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The sting hits the adder. The adder is poisoned. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. You see here an adder corpse. You butcher the adder corpse. You feel sick. u - 5 chunks of flesh (gained 2) You see here an adder skeleton. You feel sick. You feel sick. You feel sick. You hear the slow rusting of a very distant drain. You feel sick. An orc comes into view. It is wielding a +0 whip. You feel sick. No target in range! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (resting) The sting hits the orc. The orc is poisoned. The orc is almost dead. The orc shouts! You kill the orc! You feel sick. You are no longer poisoned. Found a mace. Found a runed translucent door. Crazy Yiuf shouts! Press: ? - help, v - describe, . - travel Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (fire blocked by a runed translucent door) The floor. You see here 20 arrows. Found a scroll of identify. An ooze comes into view. You hear the rusting of a very distant drain. Found an orange potion. Found a stone staircase leading down. The ooze quivers. The ooze misses you. The ooze closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The sting hits the ooze. The ooze partially resists. The ooze is poisoned. The ooze is lightly wounded. The ooze hits you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded, poisoned) The sting hits the ooze. The ooze looks even sicker. The ooze is lightly wounded. The ooze hits you but does no damage. You hit the ooze. Your squeeze misses the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze. The ooze is heavily wounded. You hit the ooze. You kill the ooze! Some of the chunks of flesh in your inventory have rotted away. x - a scroll of identify As you read the scroll of identify, it crumbles to dust. q - 2 potions of curing v - an uncursed staff of conjuration (weapon) Your tentacles tingle! a - a +2 short sword of speed (weapon) Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found 14 gold pieces. Found an escape hatch in the ceiling. A jackal comes into view. Some of the chunks of flesh in your inventory have rotted away. 2 jackals come into view. You see here 14 gold pieces. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) The sting hits the jackal. The jackal is poisoned. You kill the jackal! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You hit the jackal. You kill the jackal! You are feeling hungry. The jackal barks! You hear a shout! Things that are here: 14 gold pieces; a jackal corpse Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The sting hits the jackal but does no damage. The jackal is poisoned. A crimson imp comes into view. You barely miss the jackal. The crimson imp shouts! You grab the jackal. You squeeze the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. You hit the jackal. You kill the jackal! A jackal comes into view. The crimson imp blinks! Things that are here: 14 gold pieces; a jackal corpse You now have 244 gold pieces (gained 14). Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp The sting hits the crimson imp but does no damage. The crimson imp is poisoned. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (poisoned) The sting hits the crimson imp but does no damage. The crimson imp looks even sicker. The crimson imp hits you. You closely miss the crimson imp. The orc shouts! Your grab misses the crimson imp. You hear a bark! The crimson imp misses you. You miss the crimson imp. Your grab misses the crimson imp. The crimson imp blinks! The crimson imp hits you. The crimson imp closely misses you. Found a pair of boots. You hit the crimson imp. Your grab misses the crimson imp. Your squeeze misses the crimson imp. The crimson imp is moderately wounded. You hear the rusting of a very distant drain. You barely miss the crimson imp. Your grab misses the crimson imp. Your squeeze misses the crimson imp. The crimson imp is moderately wounded. The crimson imp misses you. An orc comes into view. It is wielding a staff of fire. The crimson imp looks more healthy. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) The sting hits the crimson imp but does no damage. The crimson imp is poisoned. The crimson imp is lightly wounded. The crimson imp misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded, poisoned) The sting hits the crimson imp. The crimson imp looks even sicker. The crimson imp is lightly wounded. The crimson imp hits you. You hit the crimson imp but do no damage. You grab the crimson imp. You squeeze the crimson imp. The crimson imp is heavily wounded. You constrict the crimson imp. The crimson imp struggles to blink free from constriction. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc, p - crimson imp Aim: an orc, wielding a +0 whip and wearing a +0 leather armour Poisonous vapours surround the orc! The orc shouts! You constrict the crimson imp. The crimson imp hits you. The orc is engulfed in poison gas. The orc is poisoned. You kill the orc! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (hasn't noticed you) Poisonous vapours surround the orc priest! You constrict the crimson imp, but do no damage. You kill the crimson imp! The orc priest is engulfed in poison gas. The orc priest is poisoned. The jackal bites you but does no damage. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, poisoned) Poisonous vapours surround the orc priest! The jackal bites you. The orc priest looks even sicker. Unknown command. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc is poisoned. x2; The jackal is poisoned. The orc looks even sicker. The orc priest looks even sicker. The jackal looks even sicker. The jackal misses you. The jackal bites you. Unknown command. You closely miss the jackal. You grab the jackal. The jackal is almost dead. The orc looks even sicker. x2 You kill the jackal! Throwing (i - inventory. (/) - cycle) e - 144 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (severely wounded, very poisoned) You throw a stone. The stone closely misses the orc. The stone closely misses the orc priest. You kill the orc! The orc priest looks as sick as possible! Your toxic aura wanes. The orc hits you from afar with a +0 trident. Casting: Olgreb's Toxic Radiance (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The orc priest seems to burn from within!!! You kill the orc priest! Your Shields skill increases to level 3! The orc seems to burn from within!! You kill the orc! Unknown command. You see here a jackal corpse. You butcher the jackal corpse. u - 3 chunks of flesh (gained 1) You see here a jackal skeleton. Items here: ) [[ | † a +0 flail; a +0 leather armour; an uncursed staff of fire; a +0 chain mail; an orc corpse You butcher the orc corpse. u - 4 chunks of flesh (gained 1) Items here: ) [[ | ÷ a +0 flail; a +0 leather armour; an uncursed staff of fire; a +0 chain mail; an orc skeleton e - 144 stones (gained 1) There isn't anything here! Items here: ) [[ | ÷ a +0 flail; a +0 leather armour; an uncursed staff of fire; a +0 chain mail; an orc skeleton Items here: )) [[ †† Search for what [Enter for "dagger", or ? for help]? shield Unknown command. Items here: ) [[ | ÷ a +0 flail; a +0 leather armour; an uncursed staff of fire; a +0 chain mail; an orc skeleton x - an uncursed staff of fire You start resting. Eating one of 4 chunks of flesh. You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. A worker ant comes into view. A worker ant is nearby! Casting: Ignite Poison (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target cursor, f - worker ant Aim: a worker ant (hasn't noticed you) Poisonous vapours surround the worker ant! The worker ant twitches its antennae in your direction. The worker ant is engulfed in poison gas. The worker ant is poisoned. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded, poisoned) The sting hits the worker ant but does no damage. The worker ant looks even sicker. The worker ant is lightly wounded. You hear the brisk rusting of a very distant drain. The worker ant bites you. You barely miss the worker ant. Your grab misses the worker ant. The worker ant is moderately wounded. The worker ant misses you. You hit the worker ant but do no damage. You grab the worker ant. The worker ant is moderately wounded. You constrict the worker ant, but do no damage. The worker ant closely misses you. You hit the worker ant. You squeeze the worker ant. The worker ant is severely wounded. You constrict the worker ant. You hit the worker ant but do no damage. You squeeze the worker ant, but do no damage. The worker ant is almost dead. You constrict the worker ant, but do no damage. The worker ant misses you. You hit the worker ant. You kill the worker ant! You see here a worker ant corpse. You butcher the worker ant corpse. u - 5 chunks of flesh (gained 2) Found a silver wand. y - a wand of digging (4) Some of the chunks of flesh in your inventory have rotted away. A giant cockroach comes into view. An adder, a river rat and a worm come into view. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach The sting hits the giant cockroach. The giant cockroach is poisoned. The giant cockroach is almost dead. You kill the giant cockroach! You hear the brisk rusting of a drain nearby. Save game and exit? You hear the sound of rushing water. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25-a0-365-g7600c65 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Barri] Species: Octopode Job: Venom Mage HP: 45/47; mods: 0/0 MP: 19/22; mod: 0 Stats: 7 (7) 20 (20) 17 (17) Position: (12, 61), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 40 | 3 | 437 | 137/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 2 | 40 | 3 | 464 | 164/200 Stealth | X | 0 | 0 | 3 | 184 | 34/100 Shields | X | 1 | 20 | 3 | 315 | 15/200 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 4 | 602 | 8/297 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 1 | 102 | 52/100 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 6 | 753 | 11/247 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 244 #27: 1153 #49: 284 #59: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 short sword of speed eq slot #10, inv slot #7: ring of wizardry eq slot #11, inv slot #8: ring of magical power eq slot #12, inv slot #15: +5 ring of dexterity }}}}}}}}}}} Screenshot: . █ █.. █..█..██.█.. .........█.. █.██........ █.██..██.█.. █.██..██.█.. ████.██..██.█.. .██....██..██.█.. ......†.@........ .w...█████.████.█ .≈... █.█ █.█ ≈≈≈.. █.█ █.█ █≈≈.. ... ... █≈.S. ███ █.█ █r≈≈. ███ Ѳ≈≈≈. clua stack: dlua stack: [C], function mpr, line -1 lm_tmsg.lua, function emit_message, line 103 lm_tmsg.lua, function fn, line 96 util.lua, function foreach, line 193 lm_tmsg.lua, function emit_message, line 94 lm_tmsg.lua, function init, line 72 lm_timed.lua, function (null), line 50 (tail call), function , line -1 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 67): {{{{ CLASS: TimedMarker dur: 3062 started: true msg: CLASS: TimedMessaging noisemaker: drain _have_entered_level: false range_adjectives: 1: 1: 30 2: very distant 2: 1: 15 2: distant 3: 1: 7 2: $F nearby 4: 1: 0 2: $F entity: drain finalmsg: You hear the drain falling apart. ranges: 1: 1: 5000 2: slow 2: 1: 4000 2: 3: 1: 2500 2: brisk 4: 1: 1500 2: quick 5: 1: 0 2: rapid check: 2562 verb: rusting initmsg: 1: You hear the sound of rushing water. 2: There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! sound_channel: 31 dur_short: 7120 props: feat_tile: dngn_portal_sewer_rusted floor: expired_portal high: 712 low: 712 high_short: 71 single_timed: true entity: drain turns: 712 low_short: 71 disappear: The drain falls to bits. }}}} >>>>>>>>>>>>>>>>>>>>>> incomplete_ui_after_load.png [^] (30,524 bytes) 2020-01-14 12:55 |
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Notes | |
(0033655) Goratrix (reporter) 2020-01-11 09:33 |
Looks like same issue as this one, so that fix didn't fix it completely? Also same situation, with a timed portal message on the saved level: https://crawl.develz.org/mantis/view.php?id=12165 [^] |
(0033657) Goratrix (reporter) 2020-01-14 12:54 |
I did some more experimenting and while I couldn't get the game to crash, it is somewhat bugged when loading the saved game with a active portal on the level. It displays an incomplete GUI with a --more-- prompt. See attached file 'incomplete_ui_after_load.png'. |
(0033658) Siegurt (reporter) 2020-01-21 03:12 edited on: 2020-01-21 03:13 |
Indeed it seems semifixed now (got the same results) |
Mantis 1.1.8[^] Copyright © 2000 - 2009 Mantis Group |