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ID Category Severity Reproducibility Date Submitted Last Update
0012039 [DCSS] Bug Report major sometimes 2019-08-04 23:22 2021-02-28 08:00
Reporter damerell View Status public  
Assigned To ebering
Priority normal Resolution no change required Local or Remote Both
Status resolved   Operating System All
Projection none   Console or Tiles Both
ETA none Fixed in Branch Product Branch 0.24 old branch
  Product Version e98fbd9498798444d945ccf744a6694a
Summary 0012039: Ash Transfer Knowledge doesn't necessarily increase max HP
Description Sometimes when Transferring Knowledge to Fighting with Ash, your max HP don't increase when they should.

You end up with a HP display like "Health: (23/23) (24)"; one isn't rotted, but when print_stats_hp calls get_real_hp(true, true) it gets a value different to one's max HP.

(NB while this specific display oddity is seen on console, the failure to gain max HP is real, not just a display issue; that's why I've marked this "major" and "All Both".)

Your max HP catches up when something else happens to recalculate it - eg, saving and loading.

I attach a save that demonstrates this bug. Load it, create an Orb Guardian, kill it, then quaff a potion of magic to cause the stats display to redraw: "Health: 179/179 (1". Saving and loading then gives one "Health: 179/180".
Steps To Reproduce
Additional Information
Tags No tags attached.
Attached Files ? file icon Hatham.cs [^] (103,191 bytes) 2019-08-04 23:22

- Relationships

-  Notes
(0034159)
ebering (developer)
2021-02-28 08:00

Ash no longer transfers knowledge.

- Issue History
Date Modified Username Field Change
2019-08-04 23:22 damerell New Issue
2019-08-04 23:22 damerell File Added: Hatham.cs
2021-02-28 08:00 ebering Note Added: 0034159
2021-02-28 08:00 ebering Status new => resolved
2021-02-28 08:00 ebering Resolution open => no change required
2021-02-28 08:00 ebering Assigned To => ebering


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