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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | ||
0011666 | [DCSS] Bug Report | tweak | always | 2018-09-05 15:02 | 2018-09-25 13:49 | ||
Reporter | hayenne | View Status | public | ||||
Assigned To | aidanholm | ||||||
Priority | normal | Resolution | done | Local or Remote | Local | ||
Status | closed | Operating System | Linux | ||||
Projection | none | Console or Tiles | Console | ||||
ETA | none | Fixed in Branch | longterm development (0.31+) | Product Branch | longterm development (0.31+) | ||
Product Version | 0.23-a0-143-g1adec7b | ||||||
Summary | 0011666: Aimed spells consume MP when not cast | ||||||
Description |
There are two scenarios when this happens: 1. Cast a spell with 'Z', then cancel aiming. 2. - Cast a spell with 'z', aim it in such a way that it might hurt you. - "That beam is likely to hit you. Continue anyway?" confirmation appears. Press Esc or N. In both scenarios MP is consumed despite the spell being not cast. |
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Tags | No tags attached. | ||||||
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Notes | |
(0032612) Yermak (reporter) 2018-09-05 15:32 edited on: 2018-09-05 15:34 |
MP isn't consumed, it doesn't get refreshed back. But this is still a bug: duplicate of 0011598 |
(0032629) aidanholm (developer) 2018-09-15 14:37 |
Thanks for reporting! Fixed at d05d27e280a2 |
(0032651) hayenne (reporter) 2018-09-25 13:49 |
Verified in trunk. |
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