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ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |||||||
0011394 | [DCSS] Bug Report | minor | always | 2018-02-19 22:23 | 2018-02-19 22:30 | |||||||
Reporter | MainiacJoe | View Status | public | |||||||||
Assigned To | ||||||||||||
Priority | normal | Resolution | open | Local or Remote | Local | |||||||
Status | new | Operating System | Windows | |||||||||
Projection | none | Console or Tiles | Tiles | |||||||||
ETA | none | Fixed in Branch | Product Branch | 0.21 ancient branch | ||||||||
Product Version | 0.21.1 | |||||||||||
Summary | 0011394: Autofight asks for confirmation of barehanded attack when no enemy in range | |||||||||||
Description |
In the beginning of the game, before the character has wielded a weapon, autofight prompts whether the character rally wants to attack barehanded. This prompt appears whenever [Tab] is pressed with enemy in LOS, even if all enemies are at range 2 or greater. My rcfile contains the following: autofight_throw = true autofight_throw_nomove = true autofight_fire_stop = true In the attached screen capture, my quiver was empty. I aimed Pain at the bat, decided against it to test this bug, and then pressed [Tab] and answered no to the prompt. |
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Steps To Reproduce | ||||||||||||
Additional Information | ||||||||||||
Tags | No tags attached. | |||||||||||
Attached Files |
BarehandedBug.jpg [^] (24,201 bytes) 2018-02-19 22:23
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Issue History | |||
Date Modified | Username | Field | Change |
2018-02-19 22:23 | MainiacJoe | New Issue | |
2018-02-19 22:23 | MainiacJoe | File Added: BarehandedBug.jpg | |
2018-02-19 22:30 | damerell | Note Added: 0032099 |
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