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ID Category Severity Reproducibility Date Submitted Last Update
0005385 [DCSS] Upload: Graphics feature N/A 2012-03-03 22:14 2013-07-23 17:19
Reporter ontoclasm View Status public  
Assigned To mumra
Priority normal Resolution done  
Status closed   Product Branch 0.11 ancient branch
Summary 0005385: Disturbance Tiles, Felid Horns, etc.
Description Have a random bunch of tiles.

- Invis / submerged disturbance
- Pan disco ball
- Pan portal replacement?
- Fe horns and Op spike for beastly appendage
- Demonic-looking floor tiles, intended for Pan but useful for vaults I guess
Additional Information
Tags No tags attached.
Attached Files png file icon tiles.png [^] (35,947 bytes) 2012-03-03 22:14


png file icon lavadist.png [^] (4,645 bytes) 2012-03-03 22:24


png file icon transparent1.png [^] (10,995 bytes) 2012-03-21 22:56


png file icon transparent2.png [^] (73,558 bytes) 2012-03-21 22:56


png file icon chaosspawn.png [^] (2,044 bytes) 2012-03-21 23:03


png file icon chaos2.png [^] (2,587 bytes) 2012-03-22 17:43


png file icon sentinel.png [^] (1,952 bytes) 2012-03-27 21:24


png file icon sentinel2.png [^] (1,336 bytes) 2012-03-28 03:33

- Relationships
parent of 0005321closedKiloByte Felid does not show tile change on Beastly Appendage cast 

-  Notes
(0017192)
evilmike (developer)
2012-03-04 01:59

These demonic floor tiles would work well in the vestibule of hell. Right now it has a similar red floor, but with weird ugly green stuff (grass?) everywhere.
(0017193)
roctavian (developer)
2012-03-04 11:08

I really like all of these! Incidentally, I think the lava/water disturbance tile would make a really good invisibility tile in a different color -- maybe green or purple or something?
(0017396)
ontoclasm (developer)
2012-03-21 23:01

Here's another batch. These include transparent rocks and stone, seething chaos, gloom, Suppression Moth's aura, gas trap, and a purple disturbance as suggested above, if it works out better. Also some Chaos Spawn for giggles.
(0017398)
Wensleydale (updater)
2012-03-22 01:07

The demonfloor and chaos spawn are *awesome*. Are those transparent green tiles intended for anything? Been needing a tile for suppression aura...
(0017399)
ontoclasm (developer)
2012-03-22 01:10

Suppression aura was precisely what I intended it for, hah.
(0017402)
roctavian (developer)
2012-03-22 02:14

These are all awesome!
(0017416)
Eronarn (updater)
2012-03-22 14:23

IMO make seething chaos be rainbow colored, like it is in console. Other than that, everything looks amazing.
(0017447)
edlothiol (developer)
2012-03-23 21:30

The suppression aura tile is in.
(0017510)
ontoclasm (developer)
2012-03-27 21:28

Tile for the new Hell Sentinels. Can't decide which color I like most. Spikes are hard to do in such a small space - do they look too busy?
(0017512)
roctavian (developer)
2012-03-27 21:56

I don't think they look too busy, though I think the area between the chest-eye and the knees is hard to make out. I think that a little more shading -- like, a single shade of gray just a smidge darker than your current darkest gray -- in just a couple spots would make its shape more clear.

I really like it overall!
(0017513)
KiloByte (manager)
2012-03-27 23:19

If you can't decide on a colour, we can either make them use a random one, static for a given monster, or perhaps even an animation.

Although, they use hellfire so I'd imagine something reddish.
(0017515)
KiloByte (manager)
2012-03-27 23:24

Also, when you submit a new batch of unrelated tiles, could you please submit them as a new issue? It's often hard to see what's committed and what's not.
(0017521)
ontoclasm (developer)
2012-03-28 03:34

Okay, fixed up the sentinel. Sorry for cramming all this stuff into one issue, I'll break it up from now on.
(0017680)
edlothiol (developer)
2012-04-09 00:22

I've committed the sentinel tile.
(0018136)
edlothiol (developer)
2012-05-25 20:29

The chaos spawn are in.
(0018140)
XuaXua (reporter)
2012-05-25 22:06

Gorgeous.
(0018707)
edlothiol (developer)
2012-07-04 23:43

Gas trap is in.
(0021506)
mumra (developer)
2013-03-15 03:46

All tiles needed have been committed

- Issue History
Date Modified Username Field Change
2012-03-03 22:14 ontoclasm New Issue
2012-03-03 22:14 ontoclasm File Added: tiles.png
2012-03-03 22:24 ontoclasm File Added: lavadist.png
2012-03-04 01:59 evilmike Note Added: 0017192
2012-03-04 11:08 roctavian Note Added: 0017193
2012-03-21 22:56 ontoclasm File Added: transparent1.png
2012-03-21 22:56 ontoclasm File Added: transparent2.png
2012-03-21 23:01 ontoclasm Note Added: 0017396
2012-03-21 23:03 ontoclasm File Added: chaosspawn.png
2012-03-22 01:07 Wensleydale Note Added: 0017398
2012-03-22 01:10 ontoclasm Note Added: 0017399
2012-03-22 02:14 roctavian Note Added: 0017402
2012-03-22 14:23 Eronarn Note Added: 0017416
2012-03-22 17:43 ontoclasm File Added: chaos2.png
2012-03-23 21:30 edlothiol Note Added: 0017447
2012-03-27 21:24 ontoclasm File Added: sentinel.png
2012-03-27 21:28 ontoclasm Note Added: 0017510
2012-03-27 21:56 roctavian Note Added: 0017512
2012-03-27 23:19 KiloByte Note Added: 0017513
2012-03-27 23:24 KiloByte Note Added: 0017515
2012-03-28 03:33 ontoclasm File Added: sentinel2.png
2012-03-28 03:34 ontoclasm Note Added: 0017521
2012-04-09 00:22 edlothiol Note Added: 0017680
2012-05-25 20:29 edlothiol Note Added: 0018136
2012-05-25 22:06 XuaXua Note Added: 0018140
2012-07-04 23:43 edlothiol Note Added: 0018707
2012-07-16 07:33 neil Relationship added parent of 0005321
2013-03-15 03:46 mumra Note Added: 0021506
2013-03-15 03:46 mumra Status new => resolved
2013-03-15 03:46 mumra Resolution open => done
2013-03-15 03:46 mumra Assigned To => mumra
2013-07-23 17:19 ontoclasm Status resolved => closed
2013-07-23 17:19 ontoclasm Fixed in Branch => 0.13 development branch


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