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ID Category Severity Reproducibility Date Submitted Last Update
0004339 [DCSS] Bug Report crash always 2011-07-30 19:57 2011-08-09 03:44
Reporter Wolfe View Status public  
Assigned To KiloByte
Priority normal Resolution done Local or Remote Local
Status resolved   Operating System Windows
Projection none   Console or Tiles Tiles
ETA none Fixed in Branch 0.9 ancient branch Product Branch 0.8 ancient branch
  Product Version 0.8.1+
Summary 0004339: Tiles version crashes when returning to main menu after death/quit
Description Occurs in 0.8.1 as well as current trunk:

After approximately 30 times of returning to the startup menu after dying/quitting, the games crashes:

ASSERT(colour->type < 128) in 'colour.cc' at line 281 failed.

OS: Windows 7
Steps To Reproduce
Additional Information
Tags No tags attached.
Attached Files

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-  Notes
(0014070)
blueDave (reporter)
2011-08-04 01:44

A patch has been uploaded id=4352
(0014114)
KiloByte (manager)
2011-08-09 03:44

There's a couple problems with Lua colours:
* they get saved as enums, yet have no stable values
* they get added from a global vault prelude, called multiple times

I ripped away the possibility to have Lua colours with no enum at all. Just define one when needed, it's not such a big chore.

Crash and save incompatibility fixed.

- Issue History
Date Modified Username Field Change
2011-07-30 19:57 Wolfe New Issue
2011-08-04 01:44 blueDave Note Added: 0014070
2011-08-09 03:44 KiloByte Note Added: 0014114
2011-08-09 03:44 KiloByte Status new => resolved
2011-08-09 03:44 KiloByte Fixed in Branch => 0.9 development branch
2011-08-09 03:44 KiloByte Resolution open => done
2011-08-09 03:44 KiloByte Assigned To => KiloByte


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