Lead the forces of light to victory!
Gretell says...
Executioner (1)

A horribly powerful and swift demon, its shape obscured by a cloud of swirling scythe-like blades.

Speed: 20 | HD: 12 | HP: 59-78 | AC/EV: 10/15 | Damage: 30, 10, 10 | demonic, doors, fighter, evil, see invisible | Resistances: will(140), fire, cold, elec, poison, miasma, neg+++, foul_flame, torm | Vulnerabilities: holy | XP: 1535 | Spells: haste [!sil] | Size: Large | Intelligence: human.
Henzell says...
  1. Completely unlike ogres for the end game - cannot be outrun without controlled magical translocations, hits for up to 150 damage per turn of yours, sees invisible, and resists elemental magic. Fortunately it's not too hard to kill and can't fly. And with 9 hits to spread damage over, high-AC chars are in little danger.
  2. It is particularly important to note that it is *naturally* twice as fast as "normal" speed. Furthermore, they generally haste themselves right away. They cannot fly, so will be thwarted by deep water or lava.

Information based on master branch and the great LearnDB.
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