Go forth and aid the weak!
Gretell says...
Charges: 2. Once all charges have been used, this device is rendered temporarily inert. However, it recharges as you gain experience. | Additional devices of the same type can be combined with it to improve the rate at which it recharges. | Increasing your evocations skill will improve the rate at which it recharges. | Damage: 1x6d6 | Noise: Extremely loud
Henzell says...
A two charge {xp evoker} makes several radius 2 frag damage explosions (triple-reduced by AC) near the center of present monsters. The explosions are randomly skewed and may hit you, so it's more useful if you have good AC. Evocations increases the number of explosions. New in 0.25. Generates in games without {condenser vane}.

Information based on master branch and the great LearnDB.
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