I know many secrets...
Gretell says...
ogre (O)

A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends.

Speed: 10 (atk: 150%) | HD: 5 | HP: 24-33 | AC/EV: 1/6 | Damage: 20 | items, doors | Resistances: will(20) | Corpse | XP: 119 | Size: Large | Intelligence: human.
Henzell says...
  1. Monster ogres have low accuracy and health, but can deal a lot of damage when they hit. It is a good idea to pick them off from a distance, using poisoned projectiles. Are notable for their slow attacks with giant (spiked) clubs. If you step away after it swings, you might create a gap.
  2. Also a player race. Excellent HP, and great aptitudes in fighting (+3) and spellcasting (+1), excellent Str and good starting Int. Reasonable aptitudes for any melee weapons or spell school. Unfitting armour like Spriggans and Trolls, tough skin 1 (AC+1). In 0.31, they got thirsty and grew horns, becoming {oni}.
  3. <еlliptic> well ogres are strong <syraine> Ogres are strong <mikee_> ogres are strong <madreisz> are ogres strong
  4. <ogaz> in shocking news ogres are bad at things
  5. < crate> actually my real defenses are a +5 gsc of freezing with 5 slaying and halo
  6. <G-Flex> I have a +2 hammer of protection and a giant spiked club <G-Flex> I'm still tempted to use the hammer because otherwise I have half the AC
  7. see {heteroy[6]}

Information based on master branch and the great LearnDB.
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