It's all in the cards!
Henzell says...
  1. Fills the target square and some of the adjacent squares with clouds of noxious fumes. Any creature breathing these fumes may become {confused} unless resistant to poison and/or confusion. Conjurations/Poison/Air 3. Loud.
  2. You will only be confused on a given turn if a random number from 1 to 27 is greater than or equal to your experience level. The formula for determining whether a monster will resist the effect of a mephitic cloud is HD/21, with a flat 98% chance to resist at or above HD 21.
  3. Will not expand diagonally if the vertical and horizontal are blocked by walls.
  4. As loud as Fireball, which means loud enough to wake up off-screen monsters.
  5. "augh so mephitic"
  6. IT REACTS WITH THE AMBIENT RADIATION FROM THE ORB OF ZOT TO CREATE A UNEARTHLY CACOPHONY RESULTING IN NAUSEA AND HALLUCINATIONS.
  7. see {simmarine[3]}

Information based on master branch and the great LearnDB.
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