Partake of my vision. Partake of my curse.
Henzell says...
  1. Linley Henzell is the original creator of Crawl and numerous shoot 'em ups.
  2. Only won his version of the game 3 times, once on a grossly imbalanced non-public debug build.
  3. 'https://web.archive.org/web/20111108050111/http://audreyapple.blogspot.com/2007/02/legend-gamer.html'
  4. 'http://quote-un-quote.tumblr.com/post/2178789666/interview-with-shmup-legend-linley-henzell'
  5. Henzell discussing his programming ability: "You see, I gave up on Borland's [C++] manual (which is very good, I'm just lazy) when it started talking about pointers [....] After pointers came structs, enums, pragmas, classes, macros, and a whole lot of other stuff which still means nothing to me."
  6. 'https://linleyh.itch.io/liberation-circuit'

Information based on master branch and the great LearnDB.
© Dungeon Crawl Stone Soup, 2010.